If you put the key to the Strongbox in the same Strongbox, then you can not open the Strongbox
This is not logical because when you open you use the key, which once closed, but since you put it in the Strongbox, you can not close it by the same key (in real life). To close it you should take a copy of the key.
It is not possible in real life
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BruThoL
- Posts: 392
- Joined: Tue Feb 15, 2011 11:01 pm
Re: Strongbox
Actually some doors have some special kind of locks.
When you close your door, it's locked and you need a key to open it.
So you can forget your keys inside and not be able to enter.
I have that kind of lock. I got stucked outside a couple of time. A way to open back the door is to use a hard card (like payment card) and to make it goes between door and doorway where the lock is. (This technique is used in some movies).
Here is a swf to show it : http://www.lockpickingfrance.org/porte-claque.swf
When you close your door, it's locked and you need a key to open it.
So you can forget your keys inside and not be able to enter.
I have that kind of lock. I got stucked outside a couple of time. A way to open back the door is to use a hard card (like payment card) and to make it goes between door and doorway where the lock is. (This technique is used in some movies).
Here is a swf to show it : http://www.lockpickingfrance.org/porte-claque.swf
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VladiX
- Posts: 9
- Joined: Sun Jun 20, 2010 11:08 am
Re: Strongbox
I think if would have made self-closing palisade or brickwall - it would be much better.BruThoL wrote:Actually some doors have some special kind of locks.
When you close your door, it's locked and you need a key to open it.
So you can forget your keys inside and not be able to enter.
I have that kind of lock. I got stucked outside a couple of time. A way to open back the door is to use a hard card (like payment card) and to make it goes between door and doorway where the lock is. (This technique is used in some movies).
I'd unlocked the door, would have left the key inside, and I'd walked out.I can jump back on my hearth fire
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BruThoL
- Posts: 392
- Joined: Tue Feb 15, 2011 11:01 pm
Re: Strongbox
I want a lockpicking skill, and different quality locks. :]
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VladiX
- Posts: 9
- Joined: Sun Jun 20, 2010 11:08 am
Re: Strongbox
In this case, I would build a brick wall without gateBruThoL wrote:I want a lockpicking skill, and different quality locks. :]
P.s. Sorry for my bad English, I use Google translate
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MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: Strongbox
Almost all locks in the modern world are like this. The ones requiring a key to lock are an exception, though they are becoming more common year after year. It's considered more secure that way, though it does present the hassle of locking your keys in your house, car, safe, etc. (Got pretty handy with a wire coat hanger when I first started driving...)BruThoL wrote:Actually some doors have some special kind of locks.
When you close your door, it's locked and you need a key to open it.
So you can forget your keys inside and not be able to enter.
Thus: not a bug. Be more careful with what you do with your keys. You should be making a copy of any key and putting it on a keymaster alt, anyway. Make sure to take the mold to a water body and drop it in.
There are those here that don't use a translator and just use horrible, horrible English.VladiX wrote:P.s. Sorry for my bad English, I use Google translate
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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BruThoL
- Posts: 392
- Joined: Tue Feb 15, 2011 11:01 pm
Re: Strongbox
Like meMagicManICT wrote:There are those here that don't use a translator and just use horrible, horrible English.
But I feel better trying and doing mistakes than letting a soft doing the work for me (letting me ignorant)
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burgingham
- Posts: 8486
- Joined: Fri Aug 14, 2009 10:58 pm
Re: Strongbox
VladiX wrote:It is not possible in real life
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MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: Strongbox
I'm thinking of some of the other posters that use English so broken that only a few can really puzzle out the meaning.BruThoL wrote:Like meMagicManICT wrote:There are those here that don't use a translator and just use horrible, horrible English.![]()
But I feel better trying and doing mistakes than letting a soft doing the work for me (letting me ignorant)
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.