Just a little thing. Could you add a "push" action? Sometimes you just want to move something just a little without lifting it, for example when it blocks your way or you want to fit it in a corner.
It shouldn't be hard to do, because you can use mechanics for plowing. Of course it should use stamina.
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_Gunnar
- Posts: 1430
- Joined: Thu Dec 22, 2011 1:15 pm
Re: Pushing
Yeah, thats actually a wonderful idea and like you say doesnt even seem so hard to implement...

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TheTylerLee
- Posts: 1604
- Joined: Thu Jul 21, 2011 6:00 am
Re: Pushing
Sylwira wrote:Just a little thing. Could you add a "push" action? Sometimes you just want to move something just a little without lifting it, for example when it blocks your way or you want to fit it in a corner.
It shouldn't be hard to do, because you can use mechanics for plowing. Of course it should use stamina.
Push onto the midle of a tile
Or there should be an option to put something perfectly on the tile
Discord: XiliX#2791
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_Gunnar
- Posts: 1430
- Joined: Thu Dec 22, 2011 1:15 pm
Re: Pushing
hold shift & dropTheTylerLee wrote:Sylwira wrote:Just a little thing. Could you add a "push" action? Sometimes you just want to move something just a little without lifting it, for example when it blocks your way or you want to fit it in a corner.
It shouldn't be hard to do, because you can use mechanics for plowing. Of course it should use stamina.
Push onto the midle of a tile
Or there should be an option to put something perfectly on the tile

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TheTylerLee
- Posts: 1604
- Joined: Thu Jul 21, 2011 6:00 am
Re: Pushing
Oh My God._Gunnar wrote:hold shift & dropTheTylerLee wrote:Sylwira wrote:Just a little thing. Could you add a "push" action? Sometimes you just want to move something just a little without lifting it, for example when it blocks your way or you want to fit it in a corner.
It shouldn't be hard to do, because you can use mechanics for plowing. Of course it should use stamina.
Push onto the midle of a tile
Or there should be an option to put something perfectly on the tile
I owe you a Pear necklace, and a Troll skull keyring, thank you so much =]
Discord: XiliX#2791
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burgingham
- Posts: 8486
- Joined: Fri Aug 14, 2009 10:58 pm
Re: Pushing
Should be able to push hearthlings too while we are at it to prevent stupid alt blocks.
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Phaen
- Posts: 996
- Joined: Fri Jan 21, 2011 2:17 am
Re: Pushing
Pushing a hearthling? Would it initiate combat and leave an assault scent? Maybe a new combat move with knockback?
Does it mean people could be pushed into the water and drowned? (not necessarily a bad mechanic just something to consider) Perhaps it should only work on dead or KO'd people?
What are some ways that pushing a hearthling could lead to unintended consequences? (walljumps, etc)
Does it mean people could be pushed into the water and drowned? (not necessarily a bad mechanic just something to consider) Perhaps it should only work on dead or KO'd people?
What are some ways that pushing a hearthling could lead to unintended consequences? (walljumps, etc)

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btaylor
- Posts: 1692
- Joined: Thu Oct 22, 2009 1:37 am
Re: Pushing
New attack, Pushover.burgingham wrote:Should be able to push hearthlings too while we are at it
You need the Tricks & Ruses skill to unlock it and it will require two hearthlings, one behind the target and another in front of it to initiate the attack. When successful, the target is stunned for 2 seconds while they get to their feet and are left embarrassed, giving a penalty to defense.
The unfed mind devours itself. - Gore Vidal
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mitchdevano
- Posts: 193
- Joined: Fri Dec 30, 2011 2:13 am
Re: Pushing
This. so much of Thisburgingham wrote:Should be able to push hearthlings too while we are at it to prevent stupid alt blocks.