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Pacho
- Posts: 712
- Joined: Wed Jun 10, 2009 2:21 am
Candelabrum
Right now they use up a little bit too much metal, I would understand one bar, but two seems excessive. I so wanted to put candelabra in my camp when I could get metal, but now that I can, I find myself wondering if its better to use this metal to trade instead because it certainly doesn't seem worth it at the moment D=
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sabinati
- Posts: 15527
- Joined: Mon Jul 13, 2009 4:25 am
- Location: View active topics
Re: Candelabrum
yeah this should use 1 bar at most i think. they used to use 2 wrought though, so count your blessings i guess.
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Yolan
- Posts: 1097
- Joined: Wed Jun 03, 2009 3:26 pm
- Location: Japan
Re: Candelabrum
I think its fine now, given that its two bars of any metal. There is more metal coming on to the market every day.
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Onionfighter
- Posts: 2957
- Joined: Sat May 30, 2009 8:45 am
- Location: Mordor
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Pacho
- Posts: 712
- Joined: Wed Jun 10, 2009 2:21 am
Re: Candelabrum
Well, considering that nobody ever builds candelabra, I think the metal cost is still high.Yolan wrote:I think its fine now, given that its two bars of any metal. There is more metal coming on to the market every day.
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Chakravanti
- Posts: 3345
- Joined: Sat Aug 29, 2009 3:38 am
Re: Candelabrum
Yeah, tbh, if it were one, I'd build a dozen. At two...I'm not going to build any.
Well what is this that I can't see
With ice cold hands takin' hold of me
Well I am death, none can excel
-Ralph Stanley, O Death!
With ice cold hands takin' hold of me
Well I am death, none can excel
-Ralph Stanley, O Death!
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Loopoo
- Posts: 342
- Joined: Sun Aug 09, 2009 12:30 am
Re: Candelabrum
Why can't you make a damn wooden one? It makes no sense. Not all candlebras are made out of metal. In churches they have wooden holders.
If they made it so you can make wooden candelbras, making candles would become a lot more convenient to make, and i'd light up my settlement and mine
If they made it so you can make wooden candelbras, making candles would become a lot more convenient to make, and i'd light up my settlement and mine
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Coriander
- Posts: 277
- Joined: Sat Jun 06, 2009 10:52 pm
- Location: minnesota
Re: Candelabrum
Two ideas to expand on the Candelabrum theme:
1 Ability to craft clay candle holders that can be set down or carried (into a cave).
2 Clay oil lamps. Oil can come from animal fat - tallow, or be pressed from flax seed etc.
1 Ability to craft clay candle holders that can be set down or carried (into a cave).
2 Clay oil lamps. Oil can come from animal fat - tallow, or be pressed from flax seed etc.
When the all cutting blade meets the uncuttable stone - at times, the blade is sharpened
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Chakravanti
- Posts: 3345
- Joined: Sat Aug 29, 2009 3:38 am
Re: Candelabrum
That's cool. As long as we don't have to start extracting lye from ash to make soap. but dynamite would be cool.
I'd name my next town Paper Street Soap Co. if they did that!
I'd name my next town Paper Street Soap Co. if they did that!
Well what is this that I can't see
With ice cold hands takin' hold of me
Well I am death, none can excel
-Ralph Stanley, O Death!
With ice cold hands takin' hold of me
Well I am death, none can excel
-Ralph Stanley, O Death!
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Onionfighter
- Posts: 2957
- Joined: Sat May 30, 2009 8:45 am
- Location: Mordor
Re: Candelabrum
Check this out:

link: viewtopic.php?f=5&t=444&hilit=torch
If you are seeing this for the first time, here is the suggested response:
1. Notice the date of the thread.
2. Notice all the pictured stuff that is not in game (Things that were not in game when this picture was posted: walls, oak trees, village idols).
3. Consider what this means about boats/whatever you are really excited about being implemented.
4. Cry.
Why does Jorb tease us so?
(because it's fun?)
jorb wrote:You might be right, you might be wrong, on the other hand I've drawn a torch post that will fill essentially the same function and be built for peanuts. Will implement it sooner or later.

link: viewtopic.php?f=5&t=444&hilit=torch
If you are seeing this for the first time, here is the suggested response:
1. Notice the date of the thread.
2. Notice all the pictured stuff that is not in game (Things that were not in game when this picture was posted: walls, oak trees, village idols).
3. Consider what this means about boats/whatever you are really excited about being implemented.
4. Cry.
Why does Jorb tease us so?
(because it's fun?)
Cheerleader