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MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: testing anvil Q
Well, should be relatively easy. Make something that remains consistent (ie not making wrought out of blooms) with the same hammer and skill/attrib combo. Use two different quality bars, preferably more than a few points difference between them. The formula is ( 2 * avg of metal + anvil q + hammer q ) / 4. If your sqrt (str * smith) is less than the resulting quality, make sure account for softcapping.
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ApocalypsePlease
- Posts: 1164
- Joined: Mon Jun 27, 2011 12:52 am
Re: testing anvil Q
It's closer to Q = (qMetal*4 + qAnvil*1.5 +qHammer*1.5)/7, I ran some tests in W5.MagicManICT wrote:The formula is ( 2 * avg of metal + anvil q + hammer q ) / 4.
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