Just tossing out an idea for when it comes to adding in a bit more of a fantasy flavour that works well with the spirit of the game...
We seem to have here the theme of human kind making a home for themselves in a pretty hostile wilderness, slowly pushing outwards and alterting things for their use. Especially when it comes to deforestation, and the forging of iron, I am reminded of Studio Gibli's Mononoke Hime (Princess Mononoke).
Something from that movie, which I think would really work well here, is the idea that the woods have guardian spirits. Cutting down whole forests could anger them, and lead to attacks. Trying to find a mediation between nature and industry seems to be a concept that would work well with the vision of this game that I think is being pursued (of course I could be wrong!).
In the film, there were also animals (I think intelligent apes) which would plant saplings in an attempt to regrow cut-down forest. I remember a few people suggesting that it would be good if woodlands regrew on their own without the need for replanting (I think this is a necessity myself, with replanting used for more particular needs). Wouldn't it be cool if instead of simply growing randomly, or, perhaps moreover, if a forest is severely depleted, we have some kind of creatures attempting to help re-seed it? Likewise, otherwise neutral or benevolent creatures could turn nasty if their homes are destroyed.
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Laremere
- Posts: 736
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Re: Woodland Spirits?
There was an Ent that walked around my place awhile ago. I made a thread about it in the how do I section. I think it is just another creature though.

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Devour
- Posts: 326
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Re: Woodland Spirits?
Hah, I always loved Princess Mononoke.
Also, yeah, I think woodland spirits would work, or something to slow ( or at least challenge ) extremely rapid expansion. It'd work based off Slavic folklore, since there's plenty of this kind've stuff going on.
Also, yeah, I think woodland spirits would work, or something to slow ( or at least challenge ) extremely rapid expansion. It'd work based off Slavic folklore, since there's plenty of this kind've stuff going on.
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RaptorJedi
- Posts: 311
- Joined: Fri May 29, 2009 5:53 pm
Re: Woodland Spirits?
I've seen the ent as well, more than once actually. I tried to attack it, but it can only be followed.
<Megagun> FOx