Bears need to stay!

Thoughts on the further development of Haven & Hearth? Feel free to opine!
Blisik
Posts: 45
Joined: Wed Jun 16, 2010 1:52 pm
Location: Sweden

Bears need to stay!

Post by Blisik »

I were hunting for bears today. I suddenly see a bear. I Start shooting it and it becomes "Peacefull", I chase it to sling it down. After the second shot when it became "Peacefull" it runs a distance ( I cant see it) and then suddenly when I head the exact same direction it was heading it is gone. It went only 10 seconds from me seeing it and it just have to despawn or just teleport away. I'm tired of this, this isn't the first time it happened.

I would like to have some sort of despawning preventing, like if it was aggroed by someone it shouldnt despawn just in seconds because you cant see it.

Thank you.
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JinxDevona
Posts: 231
Joined: Wed Jun 29, 2011 5:03 am

Re: Bears need to stay!

Post by JinxDevona »

Agreed. My husband gets really pissed when they run off and then disappear.
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krikke93
Posts: 3313
Joined: Tue Nov 02, 2010 7:23 pm
Location: Belgium

Re: Bears need to stay!

Post by krikke93 »

JinxDevona wrote:Agreed. My husband gets really pissed when they run off and then disappear.
LOL, ur pic is a bear
Hope you have a great day
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JinxDevona
Posts: 231
Joined: Wed Jun 29, 2011 5:03 am

Re: Bears need to stay!

Post by JinxDevona »

krikke93 wrote:
JinxDevona wrote:Agreed. My husband gets really pissed when they run off and then disappear.
LOL, ur pic is a bear
LOL Ah yes. But a carebear always runs. A big baddie bear should gobble enemies up.
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L0dest0ne
Posts: 109
Joined: Tue Jul 17, 2012 4:19 pm

Re: Bears need to stay!

Post by L0dest0ne »

The worst thing is when you think they have run away, and then ninja you when you try and get back inside your boat.
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krikke93
Posts: 3313
Joined: Tue Nov 02, 2010 7:23 pm
Location: Belgium

Re: Bears need to stay!

Post by krikke93 »

L0dest0ne wrote:The worst thing is when you think they have run away, and then ninja you when you try and get back inside your boat.
Tiny tip: If you have enough UA to take at least 1 hit, wait until he hits, then run. If he catches up while you're running, you're pretty much fucked lol
Hope you have a great day
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loftar
Posts: 9096
Joined: Fri Apr 03, 2009 7:05 am
Location: Your character database

Re: Bears need to stay!

Post by loftar »

Blisik wrote:I would like to have some sort of despawning preventing, like if it was aggroed by someone it shouldnt despawn just in seconds because you cant see it.
AHAHAHA, you funny guy. I kill you last.

You should be happy as long as the bears don't telefrag you.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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jordancoles
Posts: 14168
Joined: Sun May 29, 2011 6:50 pm
Location: British Columbia, Canada

Re: Bears need to stay!

Post by jordancoles »

loftar wrote:
Blisik wrote:I would like to have some sort of despawning preventing, like if it was aggroed by someone it shouldnt despawn just in seconds because you cant see it.
AHAHAHA, you funny guy. I kill you last.

You should be happy as long as the bears don't telefrag you.
YEAH! Like Loftar does in spars ;)
Duhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off. :lol:
Check out my pro-tips thread
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shotgunn902
Posts: 678
Joined: Mon Aug 29, 2011 1:59 am

Re: Bears need to stay!

Post by shotgunn902 »

it warms my heart to see devs trolling about the forums again
Potjeh wrote:I can't take a moustacheless opponent seriously.
dagrimreefah wrote:Well, 19 months into playing, and NOW this is the most godawful, shittiest, laggiest game i've ever played. GG Jorbtard.

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