SS odd dupe.

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Hydra12423
Posts: 113
Joined: Wed Jul 31, 2013 12:18 am

SS odd dupe.

Post by Hydra12423 »

i put a ql16 soldier sword in a chest and no one else in our village had a ql16 sword and i come back and move it and go back to that chest and its in their again but its also in the other chest i put it in.
Some one explain this to me.
rickfish
Posts: 26
Joined: Sun Jun 16, 2013 3:30 am

Re: SS odd dupe.

Post by rickfish »

wtb magic chest 2 pearls?

or possibly right on server reset and caused by lag.
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popfor
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Re: SS odd dupe.

Post by popfor »

rickfish wrote:\server reset
Glad at least someone supports my theory :roll:
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Seizure
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Re: SS odd dupe.

Post by Seizure »

The theory that server restarts/crashes can dupe items? Its not like that had been used on former worlds to intentionally dupe items... :roll:
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TeckXKnight
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Re: SS odd dupe.

Post by TeckXKnight »

This is an issue inherent to the grid system and how data is saved and stored. Grids are not all simultaneously backed up by the server, so if a character is online with an item when a server crash occurs and the container with the item wasn't updated before the crash, you get a duplication.

Unless you can predict when supergrids will be backed up and can crash server on command then this isn't really an abusable bug and is more a nuisance of the old code. If you can crash the server on command then report that bug and never abuse it or everyone will hate you forever.

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