I think it would be nice if we could label our barrels so high quality barrels don't get mixed up with identical crap quality barrels.
Sort of like the way you mark runestones.
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dageir
- Posts: 1973
- Joined: Sat Mar 31, 2012 12:37 pm
Re: Label barrels
Sounds like a good idea. In the meantime place a basket with a parchment with that info in front of the barrel/table/etc? Rune stone is also possible.

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borka
- Posts: 9965
- Joined: Thu Feb 03, 2011 7:47 pm
- Location: World of Sprucecap
Re: Label barrels
have one place for high q barrels only and another for lower q ones ....
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Java 8 - manually downloads - good to check for actual versions url here:
viewtopic.php?f=42&t=40331
Remember what the dormouse said: Feed your head Feed your head
Java 8 - manually downloads - good to check for actual versions url here:
viewtopic.php?f=42&t=40331
Remember what the dormouse said: Feed your head Feed your head
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Redkat
- Posts: 520
- Joined: Sat Jun 01, 2013 12:36 pm
- Location: Sealand, Denmark
Re: Label barrels
Supporting the idea. People accidentally move stuff around so yes you can do the other types and I have but somehow it gets mixed up eventually - unless you are a hermit I guess.
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Arcanist
- Posts: 2664
- Joined: Mon Mar 19, 2012 2:01 pm
Re: Label barrels
or you can scent your high quality barrel
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miraclew
- Posts: 54
- Joined: Thu May 19, 2011 10:02 pm
Re: Label barrels
all we need is an Adventure > Inspect option for checking out barrel/kiln/etc quality, which has been suggested a billion times and will hopefully be added at some point.
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AnnaC
- Posts: 853
- Joined: Wed Jun 23, 2010 6:15 pm
Re: Label barrels
That is WAY too nice of a thing for Haven & Hearth.miraclew wrote:all we need is an Adventure > Inspect option for checking out barrel/kiln/etc quality, which has been suggested a billion times and will hopefully be added at some point.
Hearthlings: Marona; Chamberlain (retainer alt), Vincavec (shaman of the Dryad Wells Forest)
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overtyped
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Re: Label barrels
You really think noble loftars is going to spoil us with updates? Loftar is too lofty a person for such things. Loftar already gave us the creamy cock, and hardcore animal mating action. What more do you want in a game? People these days...AnnaC wrote:That is WAY too nice of a thing for Haven & Hearth.miraclew wrote:all we need is an Adventure > Inspect option for checking out barrel/kiln/etc quality, which has been suggested a billion times and will hopefully be added at some point.
Early world exploit: Put your hearthfire inside a cave, then hold shift to position a claim right in front of a cave. After 8 hours the claim will be unbreakable. Since your hearthfire is inside the cave, you can still get back inside, and leave, but nobody will be able to enter, effectively making you unraidable for the first 3-7 days. Enjoy
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amasarac
- Posts: 57
- Joined: Fri Jun 14, 2013 9:53 pm
Re: Label barrels
Gallade wrote:Use them. Keep track of the quality of the materials that go in and the product that goes out, and use some math.
This in response to my post desiring to access the quality of furniture. I guess it fits here as well.
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aghmed
- Posts: 238
- Joined: Fri Sep 07, 2012 7:20 pm
- Location: between London and third part of LSD
Re: Label barrels
i'll try to check if it is actually possible to see barrel qlrosels wrote:I think it would be nice if we could label our barrels so high quality barrels don't get mixed up with identical crap quality barrels.
Sort of like the way you mark runestones.
public static class StupidJavaCodeContainer {
/* oh, i love swing. */
class checkOutMyPathfinder{

}}
/* oh, i love swing. */
class checkOutMyPathfinder{

}}