Demolition..skill?

Thoughts on the further development of Haven & Hearth? Feel free to opine!
OreoMac
Posts: 8
Joined: Tue Jan 07, 2014 9:08 pm

Demolition..skill?

Post by OreoMac »

Demolition- the art of destroying things properly
Ok so it doesn't need to be a skill but it would be nice if when you destroyed something you would get some of the materials back, maybe 12-25% depending on your nature/industry slider.
Anyway, thanks for reading :)
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overtyped
Posts: 3906
Joined: Tue Sep 28, 2010 2:09 am
Location: Quaran book burning festival

Re: Demolition..skill?

Post by overtyped »

I like this, gives more incentive to grief noobs.
Early world exploit: Put your hearthfire inside a cave, then hold shift to position a claim right in front of a cave. After 8 hours the claim will be unbreakable. Since your hearthfire is inside the cave, you can still get back inside, and leave, but nobody will be able to enter, effectively making you unraidable for the first 3-7 days. Enjoy
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Lord_of_War
Posts: 1668
Joined: Wed Jul 17, 2013 2:53 am
Location: A long time ago in a land far away

Re: Demolition..skill?

Post by Lord_of_War »

overtyped wrote:I like this, gives more incentive to grief noobs.
Maybe by owner?
or abort construction and take back mats that have been built in. I'm not against it, just the implementation would have to be done properly, and that's highly unlikely.
One death is a tragedy; one million is a statistic. -- Joseph Stalin #1 Forum troll You mad bro?
"My soul is terrifying" "Some men just want to watch the world burn"
http://www.youtube.com/watch?v=5f2M9t_tEhQ

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