Everything is 10QL, wtf? Last time I played QL of things was softcapped by survival. Is this some temporary change or what?
E:
Nevermind my reply.
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Mateusz_Zboj
- Posts: 760
- Joined: Sun Jul 03, 2011 8:03 pm
Homogenized QL...
Last edited by Mateusz_Zboj on Tue Feb 11, 2014 8:34 pm, edited 1 time in total.
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NOOBY93
- Posts: 6528
- Joined: Tue Aug 09, 2011 1:12 pm
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Projeear
- Posts: 950
- Joined: Tue Jan 11, 2011 2:02 am
- Location: Jolly ol' England
Re: Homogenized QL...
This caught me off-guard so bad. I pretty much killed my local clay spot... Took about 300+ clay before realising my mistake, at which, it currently stands at q22.NOOBY93 wrote:Now it's hardcapped
Grand Walker of World 1 (w1).
Ex-Lawspeaker of New London, Deadwood and New Deadwood (w3).
Witness of the World 4 Great Explosion (w4).
Ex-Lawspeaker of Gregminster (w5).
Ex-Lawspeaker of Laketown (w6).
Squatter and Rebuilder of Templus Pacis (w6).
Hermit thereafter.
Lawspeaker of Tachbrookshire (Hafen 2)
Ex-Lawspeaker of New London, Deadwood and New Deadwood (w3).
Witness of the World 4 Great Explosion (w4).
Ex-Lawspeaker of Gregminster (w5).
Ex-Lawspeaker of Laketown (w6).
Squatter and Rebuilder of Templus Pacis (w6).
Hermit thereafter.
Lawspeaker of Tachbrookshire (Hafen 2)
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Tonkyhonk
- Posts: 4501
- Joined: Fri Sep 10, 2010 6:43 am
Re: Homogenized QL...
a char with no survival doesnt hurt the quality much. it is another "fix" made so that brand new alts cant put enemy towns resource q down too easily without risks.Projeear wrote:This caught me off-guard so bad. I pretty much killed my local clay spot... Took about 300+ clay before realising my mistake, at which, it currently stands at q22.