I've have been thinking about how claims are inherited recently. To many use them as LP banks and that defeats the purpose of perma-death. My suggestion is we treat personal claims equally under character death. What this means is if you inherit your character you get the full claim like normal. If you however want to declaim it you get the death penalty applied to the LP it stores.
Now to balance this I would also suggest you can only gain full LP off a claim once you have added more LP than the original claim owner. I think these two steps will help null some of those huge claim banks we see in the world. It simply wont be profitable to store LP that way or at the very least discourage it.
-
ninja_yodeler
- Posts: 1880
- Joined: Wed Dec 29, 2010 4:15 am
- Location: Look outside your window.
Re: Claim Inheritance
While I have no idea how sound the idea would be implementation wise, it might be a good system if; Your original character stakes the claim, dies, etc. Next in line inherits the size of the claim, but because character#2 didn't stake it, he/she would not get any lp if declaimed, as it was not their lp.
Or as you say, they get only the % that they inherited, 25% for change, 75% for trad.
Assuming inheritance works like it currently does anyway.
Or as you say, they get only the % that they inherited, 25% for change, 75% for trad.
Assuming inheritance works like it currently does anyway.
Phaen wrote: RIP Homicidal Ninja
Let us reflect upon the good he was able to do during his short time in the hearthlands.
Let us remind ourselves of his bravery and willingness to fight for the safety of his friends!
Let us hope he can surpass his previous achievements in his future lives.
<3
-
venatorvenator
- Posts: 1066
- Joined: Fri Mar 07, 2014 5:59 pm
Re: Claim Inheritance
Since we're at it my suggestion is auto-declaiming claims 4 week so that they no longer clutter the world.
Xcom wrote:Most good things last only a short time
-
krikke93
- Posts: 3313
- Joined: Tue Nov 02, 2010 7:23 pm
- Location: Belgium
Re: Claim Inheritance
I like this idea, makes perfect sense 
They become destroyable without leaving scents after 4 weeks already. I think that's enough, no need to auto-declaim it imo.venatorvenator wrote:Since we're at it my suggestion is auto-declaiming claims 4 week so that they no longer clutter the world.
Hope you have a great day
-
venatorvenator
- Posts: 1066
- Joined: Fri Mar 07, 2014 5:59 pm
Re: Claim Inheritance
They become bashable when abandoned but behind palisades and brickwalls. It's not uncommon to find a whole region plagued with abandoned claimed plots.
Xcom wrote:Most good things last only a short time
-
LadyV
- Posts: 3113
- Joined: Wed Jan 25, 2012 2:34 am
Re: Claim Inheritance
No that's hardly fair. If someone gets sick, goes on vacation, has troubles in real life.... they should be able to have a chance to come back with things in tact. If abandoned claims bother someone so much they can always bash them themselves.venatorvenator wrote:Since we're at it my suggestion is auto-declaiming claims 4 week so that they no longer clutter the world.