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simimi
- Posts: 447
- Joined: Mon Mar 14, 2011 10:51 pm
No more ugly fields of Stumps.
Make each stump become a freshly planted q10 tree after first tick.
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CheetosPotato
- Posts: 158
- Joined: Wed Sep 24, 2014 2:02 am
Re: No more ugly fields of Stumps.
Or take less than three years to chop up.
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borka
- Posts: 9965
- Joined: Thu Feb 03, 2011 7:47 pm
- Location: World of Sprucecap
Re: No more ugly fields of Stumps.
or let every stump growing into a Dryad that just walks away 
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CheetosPotato
- Posts: 158
- Joined: Wed Sep 24, 2014 2:02 am
Re: No more ugly fields of Stumps.
Or hunt you down and kill you for cutting down the tree. ^o^borka wrote:or let every stump growing into a Dryad that just walks away
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TeckXKnight
- Posts: 8274
- Joined: Tue Jul 13, 2010 2:31 am
- Location: How Do I?
Re: No more ugly fields of Stumps.
It'd actually be nice if they decayed over time on their own and if trees just naturally regrew over time. I've always wanted the world to sort of heal itself and fade away a lot of human scarring. Leave cryptic things, of course, like rune stones and the occasional wall segments and buildings that have become overrun with vines and grass and no longer serve their intended purposes (such as the wall is now easy to break even with 10 str by hand and objects decay in the house).
The permanence of every player action mars things quite a bit.
The permanence of every player action mars things quite a bit.
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bitza
- Posts: 1462
- Joined: Wed Dec 30, 2009 2:07 pm
Re: No more ugly fields of Stumps.
once upon a time, they experimented with having trees regrow in empty areas - this had some side effects such as trees growing in strange places and lots of them becoming stunted, it was the best of times, it was the worst of times
personally, i'd like to see unclaimed paving decay slowly over time
personally, i'd like to see unclaimed paving decay slowly over time
Karede wrote: It takes a special kind of autism to play this game
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TeckXKnight
- Posts: 8274
- Joined: Tue Jul 13, 2010 2:31 am
- Location: How Do I?
Re: No more ugly fields of Stumps.
I remember this, it was mostly annoying because they sprouted Everywhere there was grass. Most of my tree farm was stunted and there were sprouts in the worst places possible. It could probably be done much better than that and if we had the capacity to remove saplings then it wouldn't have been a problem, just annoying.
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Phinix
- Posts: 438
- Joined: Mon Sep 12, 2011 1:43 pm
- Location: UnderGround in a Fox Hole
Re: No more ugly fields of Stumps.
Unclaimed decaying pavement does sound good becuase a lot of time you find very old places that have pavement still there... either on some annoying place or on mountains and such... I think I know how you feel.bitza wrote:once upon a time, they experimented with having trees regrow in empty areas - this had some side effects such as trees growing in strange places and lots of them becoming stunted, it was the best of times, it was the worst of times
personally, i'd like to see unclaimed paving decay slowly over time
The Lord of sneaking, the silent steps of paws, fast as a bird, and as smart as a advanced human... this is what a Fox is and what it will always be.
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LadyV
- Posts: 3113
- Joined: Wed Jan 25, 2012 2:34 am
Re: No more ugly fields of Stumps.
No thank you I quite like stumps. Now I do think we should be able to plant base quality cones or tree seeds right back int eh dirt to regrow the same quality tree. That way we can separate regenerating the forest and trees grown for quality.
As for the decaying pavement, I like the idea.
As for the decaying pavement, I like the idea.
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Amanda44
- Posts: 6485
- Joined: Wed Sep 28, 2011 12:13 pm
Re: No more ugly fields of Stumps.
I quite like the odd stump too, I at least like that I am able to choose whether to leave them or not, but am all for your idea V of planting base q directly back into the ground, that would be perfect for regenerating huge empty spaces left by fallen villages.
Pavement should decay but it takes an awfully long time, it would be nice to see old pavement with cracks in it and natural terrain showing through though.
What I would really love is for decaying brick walls to be easily removable, you should be able to just 'kick' them over.
Pavement should decay but it takes an awfully long time, it would be nice to see old pavement with cracks in it and natural terrain showing through though.
What I would really love is for decaying brick walls to be easily removable, you should be able to just 'kick' them over.
Koru wrote:
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It is like in Lord of the Flies, nobody controlls what is going on in the hearthlands, those weaker and with conscience are just fucked.
Avatar made by Jordan.
Animal lovers - Show us your pets! - viewtopic.php?f=40&t=44444#p577254