Maybe they could be a modular build. Say you build each level up to a certain number of levels. We could even limit height based on building materials.
With the addition of actual cliffs and height I think the one tower on the hill is a fun idea.
Karede wrote: It takes a special kind of autism to play this game
I can see it now: bwall'ed off towers in every SG serving no other purpose but to host archer bots.FatFruit wrote:then people will stack bots with bows on towers?

or some guy can run in circles around the radius of the tower and get his enemies snipe'd without them even knowing what hit them until either one gets hit, or someone gets killed.LadyV wrote:Firing from an elevation already has a bonus. You can see people before they see you.
Distance already does have a penalty to aim speed so no need to add another penalty. I see no reason to add a bonus either. As i mentioned you are concealed in a tower or behind a parapet and you can see people not normally seen. If you have ever noticed if a animal gets stuck behind a rock while bow or sling hunting your aim gets slightly slower. Thus cover is taken into account. Being able to see from above removes cover bonus. A tower in its self is benefit enough I think.SnipSnip wrote:You could maybe make it so arrows fired from in the tower have a high miss ratio, but that would defeat the point of home defense using towers, as you'd be better off firing from the ground. unless you make the chances of hitting the target increase the closer it gets, but I can see this abused like this:
someone gets gank'ed by enemies, and runs right up to a tower, which has three of his friends in it. the closer he gets, the more a chance his friends arrows will hit, the more dangerous it is to get any closer, as high q arrows + high q Bows = high damage input or 1 dead character. but i guess it would work the same as shooting from on ground, only difference is, as LadyV said:or some guy can run in circles around the radius of the tower and get his enemies snipe'd without them even knowing what hit them until either one gets hit, or someone gets killed.LadyV wrote:Firing from an elevation already has a bonus. You can see people before they see you.