Crashbug when entering world

The worst monsters in the Hearthlands warp the fabric of space and time..
firemage
Posts: 76
Joined: Fri Jun 12, 2009 7:00 pm

Crashbug when entering world

Post by firemage »

I was just building a fireplace when the client suddenly crashed.
I tried to login at the same place -> crashed, when I entered the world
tried to login at my hearth -> same

Even happens when I make a new char. Then it loads the creation room just well, but when I enter the real world, it crashes with the same message.
I tried it with autohaven and the haven.jnlp.

Code: Select all

javax.media.opengl.GLException: java.lang.NullPointerException
	at javax.media.opengl.Threading.invokeOnOpenGLThread(Threading.java:271)
	at javax.media.opengl.GLCanvas.maybeDoSingleThreadedWorkaround(GLCanvas.java:410)
	at javax.media.opengl.GLCanvas.display(GLCanvas.java:244)
	at haven.HavenPanel.uglyjoglhack(HavenPanel.java:352)
	at haven.HavenPanel.run(HavenPanel.java:381)
	at java.lang.Thread.run(Thread.java:619)
Caused by: java.lang.NullPointerException
	at haven.MapView.gobatpos(MapView.java:342)
	at haven.MapView.drawmap(MapView.java:698)
	at haven.MapView.draw(MapView.java:877)
	at haven.Widget.draw(Widget.java:284)
	at haven.RootWidget.draw(RootWidget.java:74)
	at haven.UI.draw(UI.java:94)
	at haven.HavenPanel.redraw(HavenPanel.java:255)
	at haven.HavenPanel$1.display(HavenPanel.java:77)
	at com.sun.opengl.impl.GLDrawableHelper.display(GLDrawableHelper.java:78)
	at javax.media.opengl.GLCanvas$DisplayAction.run(GLCanvas.java:435)
	at com.sun.opengl.impl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:194)
	at javax.media.opengl.GLCanvas$DisplayOnEventDispatchThreadAction.run(GLCanvas.java:452)
	at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
	at java.awt.EventQueue.dispatchEvent(EventQueue.java:597)
	at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:269)
	at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:184)
	at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:174)
	at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:169)
	at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:161)
	at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)


I haven't changed anything with my hardware or drivers while playing.
OperatorPants
Posts: 4
Joined: Thu Dec 03, 2009 6:43 am

Re: Crashbug when entering world

Post by OperatorPants »

Not just you man

Image
Hermedicus
Posts: 48
Joined: Mon Aug 10, 2009 11:12 pm

Re: Crashbug when entering world

Post by Hermedicus »

same here, it crashed while i carried a boat and now every time i logg in on my fire it crushes again.


javax.media.opengl.GLException: java.lang.NullPointerException
at javax.media.opengl.Threading.invokeOnOpenGLThread(Threading.java:271)
at javax.media.opengl.GLCanvas.maybeDoSingleThreadedWorkaround(GLCanvas.java:410)
at javax.media.opengl.GLCanvas.display(GLCanvas.java:244)
at haven.HavenPanel.uglyjoglhack(HavenPanel.java:352)
at haven.HavenPanel.run(HavenPanel.java:381)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.NullPointerException
at haven.MapView.gobatpos(MapView.java:342)
at haven.MapView.drawmap(MapView.java:698)
at haven.MapView.draw(MapView.java:877)
at haven.Widget.draw(Widget.java:284)
at haven.RootWidget.draw(RootWidget.java:74)
at haven.UI.draw(UI.java:94)
at haven.HavenPanel.redraw(HavenPanel.java:255)
at haven.HavenPanel$1.display(HavenPanel.java:77)
at com.sun.opengl.impl.GLDrawableHelper.display(GLDrawableHelper.java:78)
at javax.media.opengl.GLCanvas$DisplayAction.run(GLCanvas.java:435)
at com.sun.opengl.impl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:194)
at javax.media.opengl.GLCanvas$DisplayOnEventDispatchThreadAction.run(GLCanvas.java:452)
at java.awt.event.InvocationEvent.dispatch(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
User avatar
Chakravanti
Posts: 3345
Joined: Sat Aug 29, 2009 3:38 am

Re: Crashbug when entering world

Post by Chakravanti »

I have this and on account corky as well.

Please fix fast =( none of us can play till you fix!
Well what is this that I can't see
With ice cold hands takin' hold of me
Well I am death, none can excel
-Ralph Stanley, O Death!
User avatar
MasterCatfish
Posts: 131
Joined: Fri Oct 02, 2009 1:06 am

Re: Crashbug when entering world

Post by MasterCatfish »

Yep. I'm getting this too. When I log in at my hearthfire (way out in the wilderness), I don't crash and everything is fine. But when I come near my village I crash every time.
firemage
Posts: 76
Joined: Fri Jun 12, 2009 7:00 pm

Re: Crashbug when entering world

Post by firemage »

The strange thing is, that I can see the game graphics for a short time, before it crashes. And the error messages are exactly the same...
MasterCatfish wrote:Yep. I'm getting this too. When I log in at my hearthfire (way out in the wilderness), I don't crash and everything is fine. But when I come near my village I crash every time.
Ok, I live in Brodgar, with my hearth on my claim. And I logged out at my claim too
So no matter what I do, I log in in a village. Maybe that has something to do with it.
OperatorPants
Posts: 4
Joined: Thu Dec 03, 2009 6:43 am

Re: Crashbug when entering world

Post by OperatorPants »

UPDATE

I don't know the term for it, but you know the option that allows you to see village boundries? The red circles?

If you have that turned off it works fine as far as I know
User avatar
Raephire
Posts: 648
Joined: Wed Jun 10, 2009 3:34 pm

Re: Crashbug when entering world

Post by Raephire »

I too am suffering this crash bug. I thought it was my computer but it is recurring. and occurs for many.
User avatar
loftar
Posts: 9096
Joined: Fri Apr 03, 2009 7:05 am
Location: Your character database

Re: Crashbug when entering world

Post by loftar »

So there, it should be fixed now. Please update your client and try.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
User avatar
Chakravanti
Posts: 3345
Joined: Sat Aug 29, 2009 3:38 am

Re: Crashbug when entering world

Post by Chakravanti »

It WAS fixed...then I touched a steel crucible and I'm bugged again.

Code: Select all

javax.media.opengl.GLException: java.lang.NullPointerException
	at javax.media.opengl.Threading.invokeOnOpenGLThread(Threading.java:271)
	at javax.media.opengl.GLCanvas.maybeDoSingleThreadedWorkaround(GLCanvas.java:410)
	at javax.media.opengl.GLCanvas.display(GLCanvas.java:244)
	at haven.HavenPanel.uglyjoglhack(HavenPanel.java:352)
	at haven.HavenPanel.run(HavenPanel.java:381)
	at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.NullPointerException
	at haven.MapView.follows(MapView.java:570)
	at haven.MapView.findobsc(MapView.java:592)
	at haven.MapView.drawmap(MapView.java:701)
	at haven.MapView.draw(MapView.java:879)
	at haven.Widget.draw(Widget.java:284)
	at haven.RootWidget.draw(RootWidget.java:74)
	at haven.UI.draw(UI.java:94)
	at haven.HavenPanel.redraw(HavenPanel.java:255)
	at haven.HavenPanel$1.display(HavenPanel.java:77)
	at com.sun.opengl.impl.GLDrawableHelper.display(GLDrawableHelper.java:78)
	at javax.media.opengl.GLCanvas$DisplayAction.run(GLCanvas.java:435)
	at com.sun.opengl.impl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:194)
	at javax.media.opengl.GLCanvas$DisplayOnEventDispatchThreadAction.run(GLCanvas.java:452)
	at java.awt.event.InvocationEvent.dispatch(Unknown Source)
	at java.awt.EventQueue.dispatchEvent(Unknown Source)
	at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
	at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
	at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
	at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
	at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
	at java.awt.EventDispatchThread.run(Unknown Source)
Well what is this that I can't see
With ice cold hands takin' hold of me
Well I am death, none can excel
-Ralph Stanley, O Death!

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