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Lunarius_Haberdash
- Posts: 1477
- Joined: Tue Jul 05, 2011 5:14 am
Quality 30 Rabbit Hide?
Holy crap balls!


jorb: I don't want *your* money. You are rude and boring. Go away.
Sevenless: We already know real life has some pretty shitty game mechanics, it's why we're here instead.
Avu: The end is near it has finally come to pass: I agree with Lunarius...
Shubla: There are also other reasons to play this game than to maximize your stat gain.
Sevenless: We already know real life has some pretty shitty game mechanics, it's why we're here instead.
Avu: The end is near it has finally come to pass: I agree with Lunarius...
Shubla: There are also other reasons to play this game than to maximize your stat gain.
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Vigilance
- Posts: 3561
- Joined: Fri May 21, 2010 9:30 pm
- Location: fog of irrelevancy
Re: Quality 30 Rabbit Hide?
I imagine quality is an average of all 3. Your rabbit fur is actually probably ql 16.
Our foxes are pretty insane too. I don't have the numbers but it was 40/20/10, of course roughly. This new system is weird.
Our foxes are pretty insane too. I don't have the numbers but it was 40/20/10, of course roughly. This new system is weird.

"Tosak gets the guys undressed faster than their girlfriends can." -NaoWhut
http://i.imgur.com/5cQiL.png http://i.imgur.com/lYyAA.png
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Lunarius_Haberdash
- Posts: 1477
- Joined: Tue Jul 05, 2011 5:14 am
Re: Quality 30 Rabbit Hide?
I suspect each element has it's own benefits and drawbacks to the whole.Vigilance wrote:I imagine quality is an average of all 3. Your rabbit fur is actually probably ql 16.
Our foxes are pretty insane too. I don't have the numbers but it was 40/20/10, of course roughly. This new system is weird.
I'm interested in examining/exploring it.
jorb: I don't want *your* money. You are rude and boring. Go away.
Sevenless: We already know real life has some pretty shitty game mechanics, it's why we're here instead.
Avu: The end is near it has finally come to pass: I agree with Lunarius...
Shubla: There are also other reasons to play this game than to maximize your stat gain.
Sevenless: We already know real life has some pretty shitty game mechanics, it's why we're here instead.
Avu: The end is near it has finally come to pass: I agree with Lunarius...
Shubla: There are also other reasons to play this game than to maximize your stat gain.
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wonder-ass
- Posts: 2359
- Joined: Thu Aug 01, 2013 7:02 am
Re: Quality 30 Rabbit Hide?
my fox hide was 16/54/16 or something like that but thats actually like 20q or something idk how to calculate it tho 
see homo sexuality trending,. do not do that.
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painhertz
- Posts: 6185
- Joined: Sat Jan 22, 2011 2:07 am
- Website: Http://www.noneyafuckinbusyness.com
- Yahoo Messenger: chaosovum
- Location: Louisiana
Re: Quality 30 Rabbit Hide?
Each of the 3 qualities controls a separate aspect of the item..... that's all I'll say, figure it out. 
"I shall PERSONALLY witness for you at the shiny, chrome gates of Valhalla!"
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wonder-ass
- Posts: 2359
- Joined: Thu Aug 01, 2013 7:02 am
Re: Quality 30 Rabbit Hide?
why make it so hard when u can just say the quality of the item instead of 3 different things im confusedpainhertz wrote:Each of the 3 qualities controls a separate aspect of the item..... that's all I'll say, figure it out.
see homo sexuality trending,. do not do that.
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vatas
- Posts: 5255
- Joined: Fri Apr 05, 2013 8:34 am
- Location: Suomi Finland Perkele
Re: Quality 30 Rabbit Hide?
Possibly since its average of the three, this enables the average to be decimal or something. In terms of old Haven you can now combine q9.5 and q.10.5 materials to make q10 product instead of making q9 from q9 and q10.
Haven and Hearth Wiki (Maintained by volunteers - test/verify when practical. Forum thread
Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)
Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)
Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
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Archiplex
- Posts: 1362
- Joined: Thu Apr 10, 2014 6:28 am
- Location: In the midst of the stars and skies
Re: Quality 30 Rabbit Hide?
Again, no. Each individual quality impacts something about the item.vatas wrote:Possibly since its average of the three, this enables the average to be decimal or something. In terms of old Haven you can now combine q9.5 and q.10.5 materials to make q10 product instead of making q9 from q9 and q10.
Queen of a cold, dead land. Caretaker of the sprucecaps.
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prozhong
- Posts: 39
- Joined: Tue Apr 02, 2013 5:44 am
Re: Quality 30 Rabbit Hide?
So there are no q10 or q20 any more , we should say 10-10-30 ?Archiplex wrote:Again, no. Each individual quality impacts something about the item.vatas wrote:Possibly since its average of the three, this enables the average to be decimal or something. In terms of old Haven you can now combine q9.5 and q.10.5 materials to make q10 product instead of making q9 from q9 and q10.
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Archiplex
- Posts: 1362
- Joined: Thu Apr 10, 2014 6:28 am
- Location: In the midst of the stars and skies
Re: Quality 30 Rabbit Hide?
Yup.prozhong wrote:So there are no q10 or q20 any more , we should say 10-10-30 ?Archiplex wrote:Again, no. Each individual quality impacts something about the item.vatas wrote:Possibly since its average of the three, this enables the average to be decimal or something. In terms of old Haven you can now combine q9.5 and q.10.5 materials to make q10 product instead of making q9 from q9 and q10.
Queen of a cold, dead land. Caretaker of the sprucecaps.