As most of you may already know I am building up a Newb Training area. And I have decided to take another Path away from telling a newb to do the Fire Construction > Tea pot making > Good Luck with playing the rest of this game...
At first I thought to make the Starting Grind different. I looked at Torches, they require simple items which can be developed while teaching other things. Problem was it only gave 5LP, See I had forgotten how much it gave when you had base 100% Gain. This would mean that a Newb would have to churn out 40 Torches to reach 200LP, while the LP system is in place I am asking something simple. Can we give Torch Making an extra 5 or so LP just to make that number smaller...
I really don't want to go to the Build Fireplaces Teachings...
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Another thought is something along the line of Seedbags...
They require Leather to make and a single Sting. But its located under the Clothing Menu...
My thought is that the Main component for the Seedbag should be Linen. So many pieces of Linen and a sting instead. . Y'know...
Change the Leather and String to a Coin Purse which would make more sense really...
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I just stuffed up a Runestone. This had me thinking about something...
How bout instead of destroying or hiding Runestones with Mistakes/profanities. Perhaps a way to Edit them...
Something Simple... A quick thoughts, not much...
Thoughts on the further development of Haven & Hearth? Feel free to opine!
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Nogetsu
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Something Simple... A quick thoughts, not much...
Post by Nogetsu »
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