Lifting the basket as a spirit crash

The worst monsters in the Hearthlands warp the fabric of space and time...
qazdec
Posts: 6
Joined: Sat Feb 13, 2010 9:38 am

Lifting the basket as a spirit crash

Post by qazdec »

Client crashes at the moment I try to lift a basket being a little shiny ball.
Checking this bug once per week, cannot play further ._.
http://webm.host/0e0cc/vid.webm

Code: Select all

java.lang.NullPointerException
	at haven.Skeleton$BoneOffset$3$1.make(Skeleton.java:995)
	at haven.Skeleton$BoneOffset.forpose(Skeleton.java:1048)
	at haven.Following.xf(Following.java:93)
	at haven.Following.xf(Following.java:108)
	at haven.MapView.addgob(MapView.java:478)
	at haven.MapView$3.setup(MapView.java:502)
	at haven.RenderList.setup(RenderList.java:100)
	at haven.RenderList.add(RenderList.java:137)
	at haven.MapView.setup(MapView.java:575)
	at haven.PView$1.setup(PView.java:198)
	at haven.RenderList.setup(RenderList.java:100)
	at haven.RenderList.setup(RenderList.java:125)
	at haven.PView.draw(PView.java:222)
	at haven.MapView.draw(MapView.java:906)
	at haven.Widget.draw(Widget.java:614)
	at haven.Widget.draw(Widget.java:619)
	at haven.GameUI.draw(GameUI.java:583)
	at haven.Widget.draw(Widget.java:614)
	at haven.Widget.draw(Widget.java:619)
	at haven.RootWidget.draw(RootWidget.java:65)
	at haven.UI.draw(UI.java:140)
	at haven.HavenPanel.rootdraw(HavenPanel.java:289)
	at haven.HavenPanel.run(HavenPanel.java:521)
	at java.lang.Thread.run(Unknown Source)
User avatar
Granger
Posts: 9255
Joined: Mon Mar 22, 2010 2:00 pm

Re: Lifting the basket as a spirit crash

Post by Granger »

qazdec wrote:Client crashes at the moment I try to lift a basket being a little shiny ball.
Checking this bug once per week, cannot play further ._.
I could only suggest not to build the basket at that point but instead move a bit further and cross the river...
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
User avatar
MagicManICT
Posts: 18435
Joined: Tue Aug 17, 2010 1:47 am

Re: Lifting the basket as a spirit crash

Post by MagicManICT »

Solution: stop anyone from doing anything other than crossing the river, taking a name, inheriting, and then jumping into the fire.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
User avatar
VDZ
Posts: 2766
Joined: Sun Jul 17, 2011 2:27 am

Re: Lifting the basket as a spirit crash

Post by VDZ »

MagicManICT wrote:Solution: stop anyone from doing anything other than crossing the river, taking a name, inheriting, and then jumping into the fire.
Now where would the fun in that be?
User avatar
jorb
Posts: 18715
Joined: Fri Apr 03, 2009 7:07 am
Location: Here, there and everywhere.

Re: Lifting the basket as a spirit crash

Post by jorb »

Solution: Do not lift basket as a spirit.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose

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