Traveler sacks can also go missing off grids of inventory.
I know it happens with backpacks just wondering if you knew about the Traveler sacks.
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MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: Inventory glitches?
A t-sack works exactly like a backpack--adding rows and columns to the inventory window. I would expect the same bug with them, and has the same workaround. I expect the same thing with merchant's robes (if they're in game and working as previously were).
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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fablewings
- Posts: 313
- Joined: Sun Mar 28, 2010 10:31 pm
Re: Inventory glitches?
Cool Cool. Do you know if the backpack higher q gives more space? Say 40q? What about bark backpack? :]
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jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: Inventory glitches?
Same as this. Renamed the thread there to indicate that it applies to all items that expand the inventory.
Locking.
Locking.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
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-- Hieromonk Seraphim Rose