Walk/Run UI Element Missing

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Eyesgood
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Joined: Tue Jun 08, 2010 3:29 pm

Walk/Run UI Element Missing

Post by Eyesgood »

I was chatting with someone in local and inadvertently pressed something that made my character walk interface in the upper left corner of the screen disappear. I can't figure out how to get it back.

Please help.
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Hervarth
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Re: Walk/Run UI Element Missing

Post by Hervarth »

Press space? (i think thats what it will be...)
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Eyesgood
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Re: Walk/Run UI Element Missing

Post by Eyesgood »

AH, yes! That did it! Thank you!
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g1real
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Re: Walk/Run UI Element Missing

Post by g1real »

Seriously, how hard is it to add a 10 second message to the middle of the screen when you toggle off the UI things, loftorb.
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Gabula
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Re: Walk/Run UI Element Missing

Post by Gabula »

g1real wrote:Seriously, how hard is it to add a 10 second message to the middle of the screen when you toggle off the UI things, loftorb.
How hard is it to notice that you just pressed the spacebar on your keyboard and something happened.
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DaniAngione
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Re: Walk/Run UI Element Missing

Post by DaniAngione »

Gabula wrote:
g1real wrote:Seriously, how hard is it to add a 10 second message to the middle of the screen when you toggle off the UI things, loftorb.
How hard is it to notice that you just pressed the spacebar on your keyboard and something happened.
Exactly.

A message would completely ruin the purpose of hiding the UI. 99% of times people hide their UI in online games are for screenshots - and sometimes there's an exact moment when you need to take a screenshot. Adding a stupid message would completely ruin the purpose of being able to hide the UI lol.
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Granger
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Re: Walk/Run UI Element Missing

Post by Granger »

Adding a stupid manual to explain the stupid hotkeys would put an end the stupid flood of stupid threads complaining about the stupid problems caused by the stupid absence of a stupid manual.

Moving to bugs, because the amount of threads caused by this is stupid.
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jorb
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Re: Walk/Run UI Element Missing

Post by jorb »

Adding a manual would not necessarily solve the problem, no. Not a bug.
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