Octaves and sheet music

Thoughts on the further development of Haven & Hearth? Feel free to opine!
venatorvenator
Posts: 1066
Joined: Fri Mar 07, 2014 5:59 pm

Octaves and sheet music

Post by venatorvenator »

I take back what I said in Announcements about playing instruments with number keys.

Would it mess stuff up too much if you assigned one keyboard row for each octave? Like this:

3 qwertyui
2 asdfghj
1 zxcvbnm

And then Shift and Ctrl for flats etc?

Because it's hard to change octaves right now.

/

Another suggestion is the ability to record what we play in the form of a parchment, which could then be traded or replayed by anyone with the same instrument.
This has so much potential.
Xcom wrote:Most good things last only a short time
bolognaman
Posts: 131
Joined: Sun Jun 10, 2012 7:03 pm

Re: Octaves and sheet music

Post by bolognaman »

venatorvenator wrote: Another suggestion is the ability to record what we play in the form of a parchment, which could then be traded or replayed by anyone with the same instrument.
This has so much potential.
Or allow us to write sheet music in abc notation that could be "read" with an instrument.
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loftar
Posts: 9096
Joined: Fri Apr 03, 2009 7:05 am
Location: Your character database

Re: Octaves and sheet music

Post by loftar »

bolognaman wrote:Or allow us to write sheet music in abc notation that could be "read" with an instrument.
Or you git gud and don't cheat. ^^
"Object-oriented design is the roman numerals of computing." -- Rob Pike
Maiden
Posts: 148
Joined: Thu Oct 07, 2010 4:54 am

Re: Octaves and sheet music

Post by Maiden »

I do have to agree, while the chosen octave is technically correct, for the purposes of playing an F to E octave would be more convenient

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