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Potjeh
- Posts: 11825
- Joined: Fri May 29, 2009 4:03 pm
Fertilizer
While the new crop quality system is a lot less tedious, it's also too much about luck and too little about decision making. So I propose we use various fertilizers (manure, ash etc.) on planted fields to influence quality. Something like each fertilizer sets a specific priority order for qualities, and the high priority gets the best of the three q rolls, normal priority gets medium roll and low priority gets the worst roll. Mind you, it shouldn't be spammy like Salem fertilizers, one unit of fertilizer should be all it takes, subsequent fertilizers should just override the previous one.
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Sevenless
- Posts: 7704
- Joined: Fri Mar 04, 2011 3:55 am
- Location: Canada
Re: Fertilizer
Couldn't agree more, however *coughs* search function fertilizer should yield this thread:
viewtopic.php?f=48&t=42762
viewtopic.php?f=48&t=42762
Lucky: haven is so quirky
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system