Im a little bit stoned and have cool ideas, yu no.
The idea is that making killing process ritual like.
The knocked out character is lying on earth. Why should his opponents make cool moves to just hit lying body? I think strikes dont must be usable on knocked characters.
The another point is that any character in fighting mode with knocked one can right klick on him, and chose "sacrifice", "cut him" or something like. This will have a cooldown about 10 seconds, make a strike to knocked that will be a wretched gore with damage affects by his str. With this option will allow to punish another people with this threats. And also killing will be not so easy as it that, but still permanent.
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Fostik
- Posts: 2521
- Joined: Tue Jul 05, 2011 4:08 pm
- Location: EU
About killing.
Known as zunzon. Contact discord: zunzon.
My experience of market building in W13
My experience of market building in W13
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Gabula
- Posts: 172
- Joined: Sun Aug 30, 2015 9:05 pm
Re: About killing.
You can already inflict mortal wounds on a knocked-out player, there's nothing in the current system that prevents this from happening. As for human sacrifice, i personally am for the idea.
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Fostik
- Posts: 2521
- Joined: Tue Jul 05, 2011 4:08 pm
- Location: EU
Re: About killing.
But the core is that you use this option and strike on 40/his hp and have cd for 10 or more seconts. This make death process more cooler.Gabula wrote:You can already inflict mortal wounds on a knocked-out player, there's nothing in the current system that prevents this from happening. As for human sacrifice, i personally am for the idea.
Known as zunzon. Contact discord: zunzon.
My experience of market building in W13
My experience of market building in W13
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DDDsDD999
- Posts: 5766
- Joined: Fri Jul 02, 2010 12:31 am
Re: About killing.
So the salem killing blow humping animation?
I kind of like it just because in giant fights people can be ko'd and not die because it's so hectic. Makes the permanent battle wounds that exist now actually kind of cool.
I kind of like it just because in giant fights people can be ko'd and not die because it's so hectic. Makes the permanent battle wounds that exist now actually kind of cool.





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CloudJhi
- Posts: 456
- Joined: Thu Aug 09, 2012 11:06 am
- Location: The Pearl of the Orient
Re: About killing.
Right click -> off with his head!
Yea I support this idea
Yea I support this idea
W3 to W6 - Blockland. Special mentions: New Avalon, Tarn of Hotdog, Red October.
W7 - Elvenia, til we all got lazy.
W8 - Cult of R'lyeh, til the deeps called us back.
W9 - Tartarus, til death/wizards came for the land itself.
W10 - ???, ruined and forgotten.
W7 - Elvenia, til we all got lazy.
W8 - Cult of R'lyeh, til the deeps called us back.
W9 - Tartarus, til death/wizards came for the land itself.
W10 - ???, ruined and forgotten.