I had a road system that went from my house to my cave, and another road that went from house to a river.
Road 1: wooden posts, house -> cave
Road 2: wooden posts, house -> river
I tried replacing the posts with a milestone and then connecting them. It worked for 1 but not for another.
So now I have
Milestone at house that connects to the wooden posts going to cave.
and that same milestone connects to the start of the river path.
Through enough shenanigans, I managed to get it to work and connect, but it left me with a duplicate road on the milestone that only goes halfway and is a nuisance in an already crowded flower menu.
I'm asking for a way to manually "remove" connections to roads. So I can delete this 2nd road without having to destroy every milestone I've built and redo it.
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Luckdemon
- Posts: 97
- Joined: Tue Nov 25, 2014 2:43 am
Ways to modify milestones
jorb wrote:Figured it was just A FUKKEN SPRUCE CAP!
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Granger
- Posts: 9255
- Joined: Mon Mar 22, 2010 2:00 pm
Re: Ways to modify milestones
That would be nice, but could be abused.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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Sevenless
- Posts: 7704
- Joined: Fri Mar 04, 2011 3:55 am
- Location: Canada
Re: Ways to modify milestones
I was thinking of suggestions along this line, but that was also the conclusion I came to.Granger wrote:That would be nice, but could be abused.
Lucky: haven is so quirky
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system