javax.media.opengl.GLException: haven.GOut$GLException: GL Error: 1281 (invalid value)
at javax.media.opengl.Threading.invokeOnOpenGLThread(Threading.java:271)
at javax.media.opengl.GLCanvas.maybeDoSingleThreadedWorkaround(GLCanvas.java:410)
at javax.media.opengl.GLCanvas.display(GLCanvas.java:244)
at haven.HavenPanel.uglyjoglhack(HavenPanel.java:352)
at haven.HavenPanel.run(HavenPanel.java:381)
at java.lang.Thread.run(Unknown Source)
Caused by: haven.GOut$GLException: GL Error: 1281 (invalid value)
at haven.GOut.checkerr(GOut.java:78)
at haven.TexGL.create(TexGL.java:59)
at haven.TexGL.render(TexGL.java:84)
at haven.Tex.crender(Tex.java:85)
at haven.Tex.crender(Tex.java:89)
at haven.GOut.image(GOut.java:107)
at haven.Img.draw(Img.java:54)
at haven.Widget.draw(Widget.java:282)
at haven.Widget.draw(Widget.java:282)
at haven.RootWidget.draw(RootWidget.java:73)
at haven.UI.draw(UI.java:94)
at haven.HavenPanel.redraw(HavenPanel.java:255)
at haven.HavenPanel$1.display(HavenPanel.java:77)
at com.sun.opengl.impl.GLDrawableHelper.display(GLDrawableHelper.java:78)
at javax.media.opengl.GLCanvas$DisplayAction.run(GLCanvas.java:435)
at com.sun.opengl.impl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:194)
at javax.media.opengl.GLCanvas$DisplayOnEventDispatchThreadAction.run(GLCanvas.java:452)
at java.awt.event.InvocationEvent.dispatch(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
Onionfighter wrote:I have done it.
Once you get it going, however, the screen resolution is too small. ":fs 1" will help that, and use ":fs 0" when you want to quit.
Where must I type ":fs 1"(or ":fs 0")?
Chakravanti wrote:Sounds like you need a driver update
I run a eeepc 1000ha, it is playable but get jumpy frame rates. Using enders client, note book 2gigRAM 1.66 processor. Any tips for improving frame rates on this note book?