Quick&small addition - dual wielding

Thoughts on the further development of Haven & Hearth? Feel free to opine!
Lorefin
Posts: 132
Joined: Sun Sep 04, 2011 3:14 pm

Quick&small addition - dual wielding

Post by Lorefin »

I have this idea for wielding 2 swords
It could decrease chop cooldown by 20%
and chops would be triggered 1 time by first hand and second time by second hands weapon
jorb please
because b12 has more damage than sword
and sword + shield feels much better than 1h sword ua fighting
and not all uac warriors want to wear a huge ass axe
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MightySheep
Posts: 2535
Joined: Fri Jul 22, 2011 1:18 pm

Re: Quick&small addition - dual wielding

Post by MightySheep »

there should be a move you can only unlock with dual wield called Blade Flurry, yellow attack type with 5 IP requirement and hits 3 times in a row with damage similar to knock his teeth out

it would be the ultimate armor smashing move
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overtyped
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Joined: Tue Sep 28, 2010 2:09 am
Location: Quaran book burning festival

Re: Quick&small addition - dual wielding

Post by overtyped »

Lorefin wrote:I have this idea for wielding 2 swords
It could decrease chop cooldown by 20%
and chops would be triggered 1 time by first hand and second time by second hands weapon
jorb please
because b12 has more damage than sword
and sword + shield feels much better than 1h sword ua fighting
and not all uac warriors want to wear a huge ass axe
Dole agrees
Early world exploit: Put your hearthfire inside a cave, then hold shift to position a claim right in front of a cave. After 8 hours the claim will be unbreakable. Since your hearthfire is inside the cave, you can still get back inside, and leave, but nobody will be able to enter, effectively making you unraidable for the first 3-7 days. Enjoy
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Archiplex
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Re: Quick&small addition - dual wielding

Post by Archiplex »

Thinking that dual wielding could enhance other stuff, like Parry- allowing it to attack people back with a sword instead of a punch
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