New Tin Soldier Based Curio

Thoughts on the further development of Haven & Hearth? Feel free to opine!
Fierce_Deity
Posts: 783
Joined: Thu Feb 12, 2015 4:11 pm

New Tin Soldier Based Curio

Post by Fierce_Deity »

I created a tin soldier the other day and was a little disappointed by the lp it gave. So I thought of a fun way to improve them. I'd like to see some sort of interaction between tin soldiers dropped on the ground. Two tin soldiers on the ground will battle each other to the death. This could be an actual battle with combat moves, or a mock battle. Either way the victor would turn into a new curiosity like Tin Veteran or something along the lines of Tin Captain or Tin Colonel. The tin soldier that loses will become one tin nugget, or maybe a "Fallen Tin Soldier" which would show a tin soldier without some limbs and be a terrible curio. The quality of the tin soldier should affect their agility, health, and ua. So a higher q soldier is more likely to win against a lower one. The new curio could have a base lp of 3k or something else thats not too insane. Opinions? It would be cool to see more interactions in the game like this.
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overtyped
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Re: New Tin Soldier Based Curio

Post by overtyped »

Fierce_Deity wrote:I created a tin soldier the other day and was a little disappointed by the lp it gave. So I thought of a fun way to improve them. I'd like to see some sort of interaction between tin soldiers dropped on the ground. Two tin soldiers on the ground will battle each other to the death. This could be an actual battle with combat moves, or a mock battle. Either way the victor would turn into a new curiosity like Tin Veteran or something along the lines of Tin Captain or Tin Colonel. The tin soldier that loses will become one tin nugget, or maybe a "Fallen Tin Soldier" which would show a tin soldier without some limbs and be a terrible curio. The quality of the tin soldier should affect their agility, health, and ua. So a higher q soldier is more likely to win against a lower one. The new curio could have a base lp of 3k or something else thats not too insane. Opinions? It would be cool to see more interactions in the game like this.
Read the patch my good sir. Ore and black coal is now all Q100-150 on layer 5. Tin soldiers are now a excellent curio :)
Early world exploit: Put your hearthfire inside a cave, then hold shift to position a claim right in front of a cave. After 8 hours the claim will be unbreakable. Since your hearthfire is inside the cave, you can still get back inside, and leave, but nobody will be able to enter, effectively making you unraidable for the first 3-7 days. Enjoy
Fierce_Deity
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Joined: Thu Feb 12, 2015 4:11 pm

Re: New Tin Soldier Based Curio

Post by Fierce_Deity »

I prefer to pretend that ore did not just do that.
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overtyped
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Re: New Tin Soldier Based Curio

Post by overtyped »

Fierce_Deity wrote:I prefer to pretend that ore did not just do that.
You aren't ores real dad. Ore is a grown up, he does what he wants and don't listen to nobody.
Early world exploit: Put your hearthfire inside a cave, then hold shift to position a claim right in front of a cave. After 8 hours the claim will be unbreakable. Since your hearthfire is inside the cave, you can still get back inside, and leave, but nobody will be able to enter, effectively making you unraidable for the first 3-7 days. Enjoy
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DaniAngione
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Re: New Tin Soldier Based Curio

Post by DaniAngione »

... they are metal toys, not pit fighting robots :P

I mean, it's odd... at least for me this sounds a bit off :P
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Lunarius_Haberdash
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Re: New Tin Soldier Based Curio

Post by Lunarius_Haberdash »

However, I could requiring an additional 8 copper and 8 iron nuggets for a different recipe to make a 'hardened soldiers' (Bronze and Iron)
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