To be honest, I haven't built a tower yet to check what can and can't be done with it. But it would be interesting if we could add locks to tower doors. Possibly a different type of lock so it could be bashable, but I don't think that's extremely necessary since the tower is quite expensive and isn't trivial to abuse. This kind of lock should only block movement from the outside of course, not from the inside.
Since we're at it, maybe consider bashable locks, with soak, also for cellars, mansions, and great halls.
An unintended consequence of that is that maybe we'll start seeing towns that look like towns, with streets and houses side by side, and not a maze of separate walled plots.
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venatorvenator
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Locks to large structures
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loftar
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Re: Locks to large structures
Yeah, we've considered it too, for houses in general.
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LadyV
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Re: Locks to large structures
I like the ideas of locks. I also like the idea of the option to upgrade doors to be harder to break in and maybe even option like barring a door. 
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maze
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Re: Locks to large structures
wait why. its not like this is ugly or anythingloftar wrote:Yeah, we've considered it too, for houses in general.

please locks on doors...for the love of god
+1
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jorb
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Re: Locks to large structures
Yeah.
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Amanda44
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Re: Locks to large structures
I'd like to be able to put a lock on LC's, they even have the keyhole for it, I made one (a lock) in readiness ages ago .... 
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It is like in Lord of the Flies, nobody controlls what is going on in the hearthlands, those weaker and with conscience are just fucked.
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It is like in Lord of the Flies, nobody controlls what is going on in the hearthlands, those weaker and with conscience are just fucked.
Avatar made by Jordan.
Animal lovers - Show us your pets! - viewtopic.php?f=40&t=44444#p577254