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DDDsDD999
- Posts: 5766
- Joined: Fri Jul 02, 2010 12:31 am
Image preview is pretty inaccurate
The in-game ones when you try to craft the sketch are WAY more accurate to the actual representation than the one in the image upload. I think people could be pretty pissed if they didn't realize it.





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ChildhoodObesity
- Posts: 4165
- Joined: Tue Apr 10, 2012 8:16 am
Re: Image preview is pretty inaccurate
v inaccurate!!
https://www.youtube.com/watch?v=_MZIg3c ... e=youtu.be <----- (me) (hatguy) (PART2)
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loftar
- Posts: 9096
- Joined: Fri Apr 03, 2009 7:05 am
- Location: Your character database
Re: Image preview is pretty inaccurate
In what way?
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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DDDsDD999
- Posts: 5766
- Joined: Fri Jul 02, 2010 12:31 am
Re: Image preview is pretty inaccurate
In account page:
In crafting page:
Ingame resembles the crafting page far more:





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loftar
- Posts: 9096
- Joined: Fri Apr 03, 2009 7:05 am
- Location: Your character database
Re: Image preview is pretty inaccurate
Well, texture filtering will always be working slightly differently between different OpenGL implementations, so there's no way it can be completely pixel perfect. The exact perspective and on-screen size will also make a difference, due to how such things affect texture filtering. Especially so if you use heavily dithered pictures like in your example.
"Object-oriented design is the roman numerals of computing." -- Rob Pike


