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Lpzie
- Posts: 22
- Joined: Sat Oct 31, 2009 7:56 am
Tile Colors on Minimap
When we place a lot of tiles in some area, they show up on the minimap with the same design (white veins running through the signature color) as the tiles. Why not just leave their color on the minimap as a single solid color instead? It makes areas with a lot of nice colors on the ground look terrible when viewed from the minimap. It adds more clutter to the minimap as well.
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jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: Tile Colors on Minimap
It's just a rescaled version for the paving, but, myeah, might consider.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
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Granger
- Posts: 9255
- Joined: Mon Mar 22, 2010 2:00 pm
Re: Tile Colors on Minimap
Using the paving image with the veins (or seams) is bad for pixel art, since one loses control over the color of the pixels on the map.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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sabinati
- Posts: 15527
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Re: Tile Colors on Minimap
thisGranger wrote:Using the paving image with the veins (or seams) is bad for pixel art, since one loses control over the color of the pixels on the map.