Tall Cliff Jumping

The worst monsters in the Hearthlands warp the fabric of space and time...
Ethan
Posts: 163
Joined: Sat Apr 03, 2010 11:14 am

Tall Cliff Jumping

Post by Ethan »

The taller cliffs are, the slower the character moves to the edge to jump off.
Also jumping off cliffs 30 times the height of the character feels odd.
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jorb
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Re: Tall Cliff Jumping

Post by jorb »

Intended. Should be more restrictive.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose
Ethan
Posts: 163
Joined: Sat Apr 03, 2010 11:14 am

Re: Tall Cliff Jumping

Post by Ethan »

jorb wrote:Intended. Should be more restrictive.
That makes a lot of sense.
I wonder if some sort of abseiling or climbing down animation would be a bit more intuitive? Waking to the edge really slowly looks quite artificial. (pedantic/who cares)
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jorb
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Joined: Fri Apr 03, 2009 7:07 am
Location: Here, there and everywhere.

Re: Tall Cliff Jumping

Post by jorb »

Yeah, probably.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose

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