Since constructions now take the used materials into account, and the process of building is deterministic, a preview button for build sign would be nice: Clicking it the server would stimulate the build and display in-world how the construction would look if one would build it now, taking the materials available (same order as building it, inventory and stockpiles) into account.
This would save people from having to break new houses when the result is not what was intended and even Stevie Wonder complains that the colors are to loud...
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Granger
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Design preview (materials) when building objects
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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Ethan
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Re: Design preview (materials) when building objects
I think the best player experience would be when you start building the UI has a preview where you select the different materials for each slot.
Then the construction site will only accept the materials selected during the preview.
Have little drop down boxes, or left/right arrows where you can scroll through the different wood/stone/plank/thatching etc
Even only be able to select from the materials that you have discovered, if that's more inline with the vision for the game.
Then the construction site will only accept the materials selected during the preview.
Have little drop down boxes, or left/right arrows where you can scroll through the different wood/stone/plank/thatching etc
Even only be able to select from the materials that you have discovered, if that's more inline with the vision for the game.
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Amanda44
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Re: Design preview (materials) when building objects
I would love this! Especially since it is not always clear which materials are going where, or which part of the wood is being used or even which builds are going to do this and which aren't, I had no warning my cellar door was going to, I expected it to work as cupboards do for some reason ... devs making everything complicated as usual ...Granger wrote:Since constructions now take the used materials into account, and the process of building is deterministic, a preview button for build sign would be nice: Clicking it the server would stimulate the build and display in-world how the construction would look if one would build it now, taking the materials available (same order as building it, inventory and stockpiles) into account.
This would save people from having to break new houses when the result is not what was intended and even Stevie Wonder complains that the colors are to loud...
But yes, this would prevent a lot of mistakes and lost materials or having to live with an eyesore. You know they won't implement it though Granger, they like to make us cry.
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It is like in Lord of the Flies, nobody controlls what is going on in the hearthlands, those weaker and with conscience are just fucked.
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Granger
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Re: Design preview (materials) when building objects
I think they'll get wiser with age...Amanda44 wrote:You know they won't implement it though Granger, they like to make us cry.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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Amanda44
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Re: Design preview (materials) when building objects
Well, most tend to but, really, Jorb?Granger wrote:I think they'll get wiser with age...Amanda44 wrote:You know they won't implement it though Granger, they like to make us cry.
He's getting on you know and he doesn't seem any less sadistic yet.
Koru wrote:
It is like in Lord of the Flies, nobody controlls what is going on in the hearthlands, those weaker and with conscience are just fucked.
Avatar made by Jordan.
Animal lovers - Show us your pets! - viewtopic.php?f=40&t=44444#p577254
It is like in Lord of the Flies, nobody controlls what is going on in the hearthlands, those weaker and with conscience are just fucked.
Avatar made by Jordan.
Animal lovers - Show us your pets! - viewtopic.php?f=40&t=44444#p577254
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Asgaroth22
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Re: Design preview (materials) when building objects
Give him some credit. There's a good man under that thick troll skin of his, I believe.Amanda44 wrote:Well, most tend to but, really, Jorb?Granger wrote:I think they'll get wiser with age...Amanda44 wrote:You know they won't implement it though Granger, they like to make us cry.
He's getting on you know and he doesn't seem any less sadistic yet.
I'd love to see this implemented. I thought someone would already have done some little clever program for this, but I know nothing of java and dunno how hard would it be.
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In the beginning the Universe was created.
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Amanda44
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Re: Design preview (materials) when building objects
^^ I am being playful you know .... the laughter is a good indication .... 
Koru wrote:
It is like in Lord of the Flies, nobody controlls what is going on in the hearthlands, those weaker and with conscience are just fucked.
Avatar made by Jordan.
Animal lovers - Show us your pets! - viewtopic.php?f=40&t=44444#p577254
It is like in Lord of the Flies, nobody controlls what is going on in the hearthlands, those weaker and with conscience are just fucked.
Avatar made by Jordan.
Animal lovers - Show us your pets! - viewtopic.php?f=40&t=44444#p577254
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jorb
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Re: Design preview (materials) when building objects
I like it but I don't like a feature which spoils, for example, material types you haven't discovered yet. Arguably the building interface should construct buildings mesh by mesh, and perhaps give a preview through that somehow.
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Potjeh
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Re: Design preview (materials) when building objects
But it doesn't spoil anything, as the suggestion is to generate preview from materials stockpiled by the construction site.
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jorb
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Re: Design preview (materials) when building objects
Sorry, read too fast. Yeah, sure, that's in line with my thinking, then.Potjeh wrote:But it doesn't spoil anything, as the suggestion is to generate preview from materials stockpiled by the construction site.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose