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shubla
- Posts: 13041
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Mineholes on cellar
It would be col. You could build minehole in cellar so it would be hidden. AND it would go straight to layer 2. Skipping first one where caveholes and other stuff lead you to. This way it would be safer to build one as people wouldnt see them without digging to layer 2 below your village.

I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
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Purus Pasta, The Best Client
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Baldarich
- Posts: 550
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- Location: viking ship
Re: Mineholes on cellar
It would be so col dude
Teleskop wrote: if the chance to win a lottery is 1 to 1 000 000 it doesnt mean im any closer to winning after buying 1 000 000 tickets
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shubla
- Posts: 13041
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- Location: Finland
Re: Mineholes on cellar
Yes it would, im sure it would bring more players to haven

I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
Join the moderated unofficial discord for the game! https://discord.gg/2TAbGj2
Purus Pasta, The Best Client
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overtyped
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- Location: Quaran book burning festival
Re: Mineholes on cellar
If that was the case, then none would build it on the surfaceshubla wrote:It would be col. You could build minehole in cellar so it would be hidden. AND it would go straight to layer 2. Skipping first one where caveholes and other stuff lead you to. This way it would be safer to build one as people wouldnt see them without digging to layer 2 below your village.
Early world exploit: Put your hearthfire inside a cave, then hold shift to position a claim right in front of a cave. After 8 hours the claim will be unbreakable. Since your hearthfire is inside the cave, you can still get back inside, and leave, but nobody will be able to enter, effectively making you unraidable for the first 3-7 days. Enjoy
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shubla
- Posts: 13041
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- Location: Finland
Re: Mineholes on cellar
So what?overtyped wrote:If that was the case, then none would build it on the surfaceshubla wrote:It would be col. You could build minehole in cellar so it would be hidden. AND it would go straight to layer 2. Skipping first one where caveholes and other stuff lead you to. This way it would be safer to build one as people wouldnt see them without digging to layer 2 below your village.

I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
Join the moderated unofficial discord for the game! https://discord.gg/2TAbGj2
Purus Pasta, The Best Client
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jorb
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- Location: Here, there and everywhere.
Re: Mineholes on cellar
I think this level of crazy was actually possible in some of the earliest worlds.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
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burgingham
- Posts: 8486
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Re: Mineholes on cellar
Infinite houses in houses, yeah.
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sabinati
- Posts: 15527
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Re: Mineholes on cellar
yeah i had a cabin in world 1 with like 3 recursive cabin -> cellar -> mine
but that was also when each mine was a pocket universe
but that was also when each mine was a pocket universe