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LadyGoo
- Posts: 2767
- Joined: Sat Jul 09, 2011 9:06 am
Barter Stands Fix
Please, make them accept crafted items, specific food and etc. The prices on the market for the stuff noobs can offer is getting lower and lower, since traders cannot afford buying that much of items they do not need.
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Справочная Конференция [Ru]: https://join.skype.com/fnAcsc0srDBN
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W10 Queen of Dis fiancée of Leanne69 (Lolo)
W9 Hive [Ruler]
W8 Dis [Chieftain]
W7 Ofir [Lawspeaker]
W6 Dis [Chieftain] & Disneyland
W5 Vitterstad [Lawspeaker]
W4 A.D. [Fighter]
W3 Garden of Metallurgists [LS]
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LadyV
- Posts: 3113
- Joined: Wed Jan 25, 2012 2:34 am
Re: Barter Stands Fix
Good idea. Not sure how hard it would be to implement but I always thought each item should be able to have multiple barters, As in Im selling a pickaxe and Ill take clay, soil, or water. That way it's not just one slot with each various payment type. My visios was just however over the exchange and see the options.
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jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: Barter Stands Fix
That would be sweet, but it needs a new system server side which makes it a bit of a project.
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GladiatoR
- Posts: 213
- Joined: Fri Aug 28, 2015 11:04 pm
Re: Barter Stands Fix
But it will bump trading a lot. If BS can be fully configured then there could be more open markets (at least my village is waiting for it)jorb wrote:That would be sweet, but it needs a new system server side which makes it a bit of a project.
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simimi
- Posts: 447
- Joined: Mon Mar 14, 2011 10:51 pm
Re: Barter Stands Fix
As I suggested previously, make a point system integrate in each stand, points show on stand scren, increase as you sell, decrease as you buy.