Right now you literally cannot beat someone 1v1 if your stats are equal, so what about bringing back the combat advantage?
It will change pvp in that you will need to balance advantage with defenses to win a fight.
-
overtyped
- Posts: 3906
- Joined: Tue Sep 28, 2010 2:09 am
- Location: Quaran book burning festival
Bring back combat advantage in pvp
You do not have the required permissions to view the files attached to this post.
Early world exploit: Put your hearthfire inside a cave, then hold shift to position a claim right in front of a cave. After 8 hours the claim will be unbreakable. Since your hearthfire is inside the cave, you can still get back inside, and leave, but nobody will be able to enter, effectively making you unraidable for the first 3-7 days. Enjoy
-
abt79
- Posts: 1628
- Joined: Thu Feb 06, 2014 1:59 am
- Location: looking for black coal, completely in vein
Re: Bring back combat advantage in pvp
I really liked the old combat system better, but the new one is a bit more newb-friendly (obviously we don't want any overcomplicated systems in a game like this).
Of course, I'm no grand high PVP master and mainly fight animals, so whatever.
Of course, I'm no grand high PVP master and mainly fight animals, so whatever.
Join the Haven and Hearth Discord!
-
Tamalak
- Posts: 879
- Joined: Sun Feb 20, 2011 12:31 am
Re: Bring back combat advantage in pvp
The old combat system was arcane in the extreme but I have to admit I kind of miss it. It really did make sense and was very cool once you understood it.
-
overtyped
- Posts: 3906
- Joined: Tue Sep 28, 2010 2:09 am
- Location: Quaran book burning festival
Re: Bring back combat advantage in pvp
Bumping.
Since you are changing combat jorbtar, what about considering this?
This factor was what i really liked about the old combat system, and will break stalemates, eventually.
Since you are changing combat jorbtar, what about considering this?
This factor was what i really liked about the old combat system, and will break stalemates, eventually.
Early world exploit: Put your hearthfire inside a cave, then hold shift to position a claim right in front of a cave. After 8 hours the claim will be unbreakable. Since your hearthfire is inside the cave, you can still get back inside, and leave, but nobody will be able to enter, effectively making you unraidable for the first 3-7 days. Enjoy
-
spawningmink
- Under curfew
- Posts: 2629
- Joined: Wed Mar 26, 2014 7:19 pm
Re: Bring back combat advantage in pvp
I'd also like to see attack and defence back
ChildhoodObossite wrote:I actually lowkey admire Frosty, sometimes he can be a really cool guy
-
shubla
- Posts: 13041
- Joined: Sun Nov 03, 2013 11:26 am
- Location: Finland
Re: Bring back combat advantage in pvp
Add movement camembert back plz.

I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
Join the moderated unofficial discord for the game! https://discord.gg/2TAbGj2
Purus Pasta, The Best Client
-
jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: Bring back combat advantage in pvp
Will consider when we do work on combat.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose