-
pinkycerebro
- Posts: 7
- Joined: Sat Feb 20, 2016 2:47 pm
Low FPS with GTX 970 and i5 4460
Well the problem is on the title, im using Windows 10 64 bits, Java 8 Update 73
-
shubla
- Posts: 13041
- Joined: Sun Nov 03, 2013 11:26 am
- Location: Finland
Re: Low FPS with GTX 970 and i5 4460
Hnh client is coded very badly. Lot of performance issues and bottlenecks. Good computer doesnt really help with them.

I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
Join the moderated unofficial discord for the game! https://discord.gg/2TAbGj2
Purus Pasta, The Best Client
-
MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: Low FPS with GTX 970 and i5 4460
"lack of optimization" does not mean "coded poorly." This is the nature of pre-release software.
If you're expecting 60 fps out of your rig, lower your expectations. I don't think anyone is getting more than 20-30.
If you're expecting 60 fps out of your rig, lower your expectations. I don't think anyone is getting more than 20-30.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
-
Glorthan
- Posts: 1099
- Joined: Tue Jun 11, 2013 4:33 pm
Re: Low FPS with GTX 970 and i5 4460
I get 60 fps with simple crops, and gfx settings off (aa, shadows, per fragment lighting) on an overclocked 2500k and 760. If you the same settings then you have a problem.
Obviously massive lategame villages drop it a bit, but they don't exist in w9 yet.
Obviously massive lategame villages drop it a bit, but they don't exist in w9 yet.
-
VDZ
- Posts: 2766
- Joined: Sun Jul 17, 2011 2:27 am
Re: Low FPS with GTX 970 and i5 4460
Huh, I get 60 FPS all the time, occasionally 50 FPS when it gets real busy on the screen. However, it does cause my laptop to heat up to scary levels (I've seen it go to 97 degrees celsius). Only other game I've found that does this is Civilization V, which is notorious for being poorly optimized.
-
loftar
- Posts: 9096
- Joined: Fri Apr 03, 2009 7:05 am
- Location: Your character database
Re: Low FPS with GTX 970 and i5 4460
I'm sure getting 60 at most points in the wilderness, at least. That's on an i5 2400 and a GF 750.MagicManICT wrote:If you're expecting 60 fps out of your rig, lower your expectations. I don't think anyone is getting more than 20-30.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
-
Malkiah
- Posts: 123
- Joined: Wed Jan 26, 2011 11:14 am
Re: Low FPS with GTX 970 and i5 4460
The issue is with draw calls, far too many material look ups each frame. Turning on flavor objects results in a jump from 400-900(ideal) towards 3000-4000(insane). No amount of hardware is going to make a difference.
Loftar, are you guys using a single texture atlas for all the flavor objects, and using a single material?
-
iamah
- Posts: 46
- Joined: Thu Apr 18, 2013 11:11 pm
Re: Low FPS with GTX 970 and i5 4460
you guys could double the game population if this game had normal performance
try to setup a modest machine for testing purposes
try to setup a modest machine for testing purposes
-
shubla
- Posts: 13041
- Joined: Sun Nov 03, 2013 11:26 am
- Location: Finland
Re: Low FPS with GTX 970 and i5 4460
MagicManICT wrote:"lack of optimization" does not mean "coded poorly." This is the nature of pre-release software.
If you're expecting 60 fps out of your rig, lower your expectations. I don't think anyone is getting more than 20-30.

60 fps is easy. But if theres any more objects around fps will lower. Because its coded badly and handles places with lot of gobs badly such as villages.
Lag is probably caused by way the game handles all objects etc.

I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
Join the moderated unofficial discord for the game! https://discord.gg/2TAbGj2
Purus Pasta, The Best Client
-
Glorthan
- Posts: 1099
- Joined: Tue Jun 11, 2013 4:33 pm
Re: Low FPS with GTX 970 and i5 4460
Well his cpu is 5 years old and was midrange at the time, and his gpu is low-mid range from two years ago. I'm not sure how much lower specs you'd realistically expect in a "modest test rig"?iamah wrote:you guys could double the game population if this game had normal performance
try to setup a modest machine for testing purposes