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NightShad3
- Posts: 68
- Joined: Sun Jun 28, 2015 11:58 pm
Haven on Mac App Store?
See if you can get this on the mac app store, as it might get some more recognition?
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shubla
- Posts: 13041
- Joined: Sun Nov 03, 2013 11:26 am
- Location: Finland
Re: A decent idea
Fuck mac
This game is also no ready for anything like steam or stuff like that.
Client performance needs work, whole game needs work. Lot. Not ready to be released to things like these.
If release mess up once its game over.
This game is also no ready for anything like steam or stuff like that.
Client performance needs work, whole game needs work. Lot. Not ready to be released to things like these.
If release mess up once its game over.

I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
Join the moderated unofficial discord for the game! https://discord.gg/2TAbGj2
Purus Pasta, The Best Client
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Kalacia
- Posts: 461
- Joined: Wed Mar 24, 2010 12:03 pm
- Location: Digging
Re: A decent idea
I was under the impression that java was a self contained environment able to run on most operating systems. It should still work on Mac.NightShad3 wrote:See if you can get this on the mac app store, as it might get some more recognition?
Did you mean iOS? if so, the game is written in java... meaning its code is much closer to the native language used in Android. So less time would be spent pushing this to Android than iOS. Unless it gets a rewrite in unity or something.
In addition Apple are very strict on the apps that get into their store and how they are developed. The Devs would need to pay for Macs and the development software to produce this... compared to development on a more open platform, it could be costly.
But really? overall, the game is not ready. The casual gaming population are like children, they have one bad experience and that's it, they will move on to candy crush with more added yellow. Or bad mouth it so much that it gets a bad rep on steam. For now, lets resolve the glaring issues first. Frame rate, repetitiveness, end game content etc.
Kudos on the post though
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NightShad3
- Posts: 68
- Joined: Sun Jun 28, 2015 11:58 pm
Re: A decent idea
Nah, I just want it there as it might get recognition, devs need tips for advertising this, I bring themKalacia wrote:I was under the impression that java was a self contained environment able to run on most operating systems. It should still work on Mac.NightShad3 wrote:See if you can get this on the mac app store, as it might get some more recognition?
Did you mean iOS? if so, the game is written in java... meaning its code is much closer to the native language used in Android. So less time would be spent pushing this to Android than iOS. Unless it gets a rewrite in unity or something.
In addition Apple are very strict on the apps that get into their store and how they are developed. The Devs would need to pay for Macs and the development software to produce this... compared to development on a more open platform, it could be costly.
But really? overall, the game is not ready. The casual gaming population are like children, they have one bad experience and that's it, they will move on to candy crush with more added yellow. Or bad mouth it so much that it gets a bad rep on steam. For now, lets resolve the glaring issues first. Frame rate, repetitiveness, end game content etc.
Kudos on the post though
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Kalacia
- Posts: 461
- Joined: Wed Mar 24, 2010 12:03 pm
- Location: Digging
Re: Haven on Mac App Store?
fair enough
good post!