1. Make Knarr speed depend on crew quantity. Limit rowers quantity to 4 and 5th is captain.
2. Make possibility crew to choose will they row for increasing speed or, for example, shoot from board.
3. Forbit shooting for captain and rowing crew
4. Maybe add some new supergrids as in world 7? With sea-island terrain type, in whitch will be localized resources.
5. Ehm, boarding?
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Fostik
- Posts: 2521
- Joined: Tue Jul 05, 2011 4:08 pm
- Location: EU
Knarr idea.
Known as zunzon. Contact discord: zunzon.
My experience of market building in W13
My experience of market building in W13
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jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: Knarr idea.
The boat does not have rowers.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
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Fostik
- Posts: 2521
- Joined: Tue Jul 05, 2011 4:08 pm
- Location: EU
Re: Knarr idea.
I feel sorry for injuring historical facts.
In the other hand we have sailors, their job is making boat to swim: working with ropes, sails etc.
We need to understand that it's impossible to steer this kind ship alone.
In the other hand we have sailors, their job is making boat to swim: working with ropes, sails etc.
We need to understand that it's impossible to steer this kind ship alone.
Known as zunzon. Contact discord: zunzon.
My experience of market building in W13
My experience of market building in W13
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Kalacia
- Posts: 461
- Joined: Wed Mar 24, 2010 12:03 pm
- Location: Digging
Re: Knarr idea.
Its also impossible to collect a dream from some fancy string and a twig... yet its one of the most important things we have within the first few hours of the game.Fostik wrote:I feel sorry for injuring historical facts.
In the other hand we have sailors, their job is making boat to swim: working with ropes, sails etc.
We need to understand that it's impossible to steer this kind ship alone.
I take the game as a game... not a realistic one.
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Fostik
- Posts: 2521
- Joined: Tue Jul 05, 2011 4:08 pm
- Location: EU
Re: Knarr idea.
But its ballance idea at first. Without it any Jack Sparrow will craft this boat and will run on it from army without any problems.Kalacia wrote:Its also impossible to collect a dream from some fancy string and a twig... yet its one of the most important things we have within the first few hours of the game.Fostik wrote:I feel sorry for injuring historical facts.
In the other hand we have sailors, their job is making boat to swim: working with ropes, sails etc.
We need to understand that it's impossible to steer this kind ship alone.
I take the game as a game... not a realistic one.
Known as zunzon. Contact discord: zunzon.
My experience of market building in W13
My experience of market building in W13