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Tacheron
- Posts: 837
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Wild chicken quality
Please add various qualities for roaming chicken flocks in the wild.
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Fierce_Deity
- Posts: 783
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Re: Wild chicken quality
Domesticated animals should start from quality 10.
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VDZ
- Posts: 2766
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Re: Wild chicken quality
There would hardly be a reason to have a Chicken Coop unless you're going to raise them to extreme qualities (which most people won't).
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Tacheron
- Posts: 837
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Re: Wild chicken quality
They shouldn't. So there we go, argument for an argument lol.Fierce_Deity wrote:Domesticated animals should start from quality 10.
Also we now have silkmoths at high q, overriding a few weeks of work in pre-hafen worlds. I don't see why we couldn't have chickens at some higher q.
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Vigilance
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Re: Wild chicken quality
Silkmoths are considerably harder to keep at their qualities tbh, assuming ql10 "starter" trees.

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spawningmink
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Re: Wild chicken quality
So you want to find an instant ql 190 chicken?
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The_Lich_King
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Re: Wild chicken quality
Why would anyone ever want to raise them to high q if you can just find them at high q. Same goes for all tamed animals the q of the animal should reflect the work put into it. going out into the wild and doing basically nothing to find a chicken should yield low q whereas going threw the grueling tedious task of raising them should be how you yield higher q chickens.
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Tacheron
- Posts: 837
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Re: Wild chicken quality
Believe me, I went through that process for 6 worlds in a row now, I know all about the tediousness of it all
I was thinking more along the lines of having them available at qualities up to a certain point. Kind of reverse of the minimum quality that other animals have. That way, you'd still have a "good spot" to look for ok quality chickens and reason enough to actually check their quality when outdoors. The whole point was actually that - diversity of action when encountering chickens in the wild.
Somewhere along the line of up to q40 was what I was thinking.
OR they could always just make a separate entity between a wild and domesticated chicken and allow the quality on wild ones but make them q10 after domestication, like all other tameable animals. Taming would be time spent in a coop or something like that.
I was thinking more along the lines of having them available at qualities up to a certain point. Kind of reverse of the minimum quality that other animals have. That way, you'd still have a "good spot" to look for ok quality chickens and reason enough to actually check their quality when outdoors. The whole point was actually that - diversity of action when encountering chickens in the wild.
Somewhere along the line of up to q40 was what I was thinking.
OR they could always just make a separate entity between a wild and domesticated chicken and allow the quality on wild ones but make them q10 after domestication, like all other tameable animals. Taming would be time spent in a coop or something like that.
This is not a test of power
This is not a game to be lost or won
Let justice be done
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Let justice be done
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banok
- Posts: 696
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Re: Wild chicken quality
Why not?
WWWs aren't all q10.
WWWs aren't all q10.
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jorb
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Re: Wild chicken quality
Not sure I'd mind.
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