Wounds treatment

Thoughts on the further development of Haven & Hearth? Feel free to opine!
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Zeler
Posts: 1484
Joined: Thu Apr 14, 2011 2:09 pm

Wounds treatment

Post by Zeler »

Please, stop introducing wounds without any ways to treat them. Thanks.
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overtyped
Posts: 3906
Joined: Tue Sep 28, 2010 2:09 am
Location: Quaran book burning festival

Re: Wounds treatment

Post by overtyped »

Zeler wrote:Please, stop introducing wounds without any ways to treat them. Thanks.
L2treeroot?
Early world exploit: Put your hearthfire inside a cave, then hold shift to position a claim right in front of a cave. After 8 hours the claim will be unbreakable. Since your hearthfire is inside the cave, you can still get back inside, and leave, but nobody will be able to enter, effectively making you unraidable for the first 3-7 days. Enjoy
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Zeler
Posts: 1484
Joined: Thu Apr 14, 2011 2:09 pm

Re: Wounds treatment

Post by Zeler »

overtyped wrote:
Zeler wrote:Please, stop introducing wounds without any ways to treat them. Thanks.
L2treeroot?
Im not going to waste roots on miner alt. Just would be cool if they implemented a way to treat a wound on par with given wound.
molenga
Posts: 360
Joined: Wed Feb 25, 2015 7:00 pm

Re: Wounds treatment

Post by molenga »

I would love to see more foregable herbs and medicinal mushrooms getting implemented, as well as new medicine & First aid recipes that use said herbs to make better medicines.

Maybe implement medicines that boost the healing speed/effect of other medicines?

Would make it interesting to make some farmable medicinal herbs too, as a farmer I find it very weird that we cannot grow any healing item at all in the farm. :roll:

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