maws

Thoughts on the further development of Haven & Hearth? Feel free to opine!
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dafels
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maws

Post by dafels »

we should also be able to obtain maws in the wild, need something that would spawn in wilderness that would give maws, lowq ones.
cows/sheep are way too slow
bolognaman
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Re: maws

Post by bolognaman »

loled2
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Re: maws

Post by loled2 »

+1
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sabinati
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Re: maws

Post by sabinati »

That would be imbalanced as fuck and nobody would bother raising animals because you could just go grind for maws
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Ozzy123
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Re: maws

Post by Ozzy123 »

sabinati wrote:That would be imbalanced as fuck and nobody would bother raising animals because you could just go grind for maws
but q10 lol that would work just early world
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dafels
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Re: maws

Post by dafels »

as I said, you would be only able to get LOW quality maws, if you want high q maws you would need to grow animals and there are a lot of other uses for animals not only maws if you think it would make them worthless...
waiting days for maws is annoying AF
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sabinati
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Re: maws

Post by sabinati »

Maw q isn't even that important so don't act like that would prevent people from poopsocking to getover 9000 maws to spam cheese and silver and gold curios and symbel
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ArvinJA
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Re: maws

Post by ArvinJA »

Maws being rare is a feature, it makes them a viable trade good.
The low life has lost its appeal
And I'm tired of walking these streets
To a room with its cupboards bare
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rye130
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Re: maws

Post by rye130 »

Agreed with Sabi. Arguably some of the lower tier jewelry or cheese could be made with wild maws, but quality alone isn't enough incentive.
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Delamore
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Re: maws

Post by Delamore »

Rather than make maws easier to get, give us some more early game uses for gold and silver that don't use maws.

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