This should be a thing, at a higher stamina cost than normal running (obviously). Being outrun by Jesus rabbits is annoying. I understand that it can't be done in swamps because that would make dragonfly's way too easy to catch, but I can't think of a reason it shouldn't be implemented in water.
EDIT: Alternatively, reducing animal speed in water would achieve the same result.
-
synaris
- Posts: 1255
- Joined: Sun Jul 06, 2014 12:58 am
Re: Running in Water
+1 for reducing animal speed. its affected by terrain, so why not water?
Newbie and noob do not mean the same thing.
Neither do figuratively and literally.
Neither do figuratively and literally.
-
StaggerNight
- Posts: 156
- Joined: Sun Apr 26, 2015 4:40 am
- Location: Oregon
Re: Running in Water
the point of a boat is to go fast on water and boat making is easy to get on a new charecter
-
The_Common_Cold
- Posts: 55
- Joined: Sat Nov 13, 2010 3:38 am
Re: Running in Water
Boat making is not what is being referred to, I am talking about running in the shallows on the side of the river, or making animals move slower within the shallows.StaggerNight wrote:the point of a boat is to go fast on water and boat making is easy to get on a new charecter
-
Ysh
- Posts: 5953
- Joined: Sun Jan 31, 2010 4:43 am
- Location: Chatting some friends on forum
Re: Running in Water
Does a riding horse moves slower in the shallows? They can move with normalcy in the swampland.
Either way, I think any animals without flight can be slowed when the player is. This is just logic.
Either way, I think any animals without flight can be slowed when the player is. This is just logic.
I have become victory of very nice Jordan Coles Contest! Enjoy my winning submit here if it pleasures you.Kaios wrote:Spice Girls are integral to understanding Ysh's thought process when communicating, duly noted.