I got some pipeweed noticed it was not finished and had the idea that pipe weed should make you more hungry and have high charisma.
I also thought that if making the pipe weed make you hungry is hard to program I thought that maybe just making it like a food but with negative hunger percentage. Just a idea if that is a problem.
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Fostik
- Posts: 2521
- Joined: Tue Jul 05, 2011 4:08 pm
- Location: EU
Re: Pipe Weed Idea
Lol. Thought about it yesterday.
I agree, and think that one tick of pipeweed must decrease not % of hunger, but time. For example 10-30 minutes per tick, whitch will less that 1% with 300 satiety, and about 3-5% with 100%.
Think that would make sence of buds.
I agree, and think that one tick of pipeweed must decrease not % of hunger, but time. For example 10-30 minutes per tick, whitch will less that 1% with 300 satiety, and about 3-5% with 100%.
Think that would make sence of buds.
Known as zunzon. Contact discord: zunzon.
My experience of market building in W13
My experience of market building in W13
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momosan
- Posts: 44
- Joined: Mon Jun 21, 2010 2:24 pm
Re: Pipe Weed Idea
It would be so easy to abuse. I really don't want to see some auto weed smoking feature in amber that would leave a toon smoking himself retarded over night just so you can stuff yourself in the morning.
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StaggerNight
- Posts: 156
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- Location: Oregon
Re: Pipe Weed Idea
maybe it could also take away alot energy when you smoke it
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Teleskop
- Posts: 2910
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Re: Pipe Weed Idea
but pipe weed is tobbaco and does tobbaco make people hungry? its so disgusting to smoke it makes the opposite 
Teleskop
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Baldarich
- Posts: 550
- Joined: Mon Aug 10, 2015 2:09 pm
- Location: viking ship
Re: Pipe Weed Idea
Instead lets have marijuanaTeleskop wrote:but pipe weed is tobbaco and does tobbaco make people hungry? its so disgusting to smoke it makes the opposite
Teleskop wrote: if the chance to win a lottery is 1 to 1 000 000 it doesnt mean im any closer to winning after buying 1 000 000 tickets
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StaggerNight
- Posts: 156
- Joined: Sun Apr 26, 2015 4:40 am
- Location: Oregon
Re: Pipe Weed Idea
Acording to google tobacco does increase metabolism. Gotta love that search engine. Changinng it to weed would work to.Baldarich wrote:Instead lets have marijuanaTeleskop wrote:but pipe weed is tobbaco and does tobbaco make people hungry? its so disgusting to smoke it makes the opposite
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Teleskop
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sabinati
- Posts: 15527
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- Location: View active topics
Re: Pipe Weed Idea
harvest hemp buds and cure them on an herbalist table, then smoke them, things you eat fill hunger less while you have "in the cloud" buff active. this has been in the game forever, hope this helps.
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StaggerNight
- Posts: 156
- Joined: Sun Apr 26, 2015 4:40 am
- Location: Oregon
Re: Pipe Weed Idea
Thats cool but we still need something for pipeweed to dosabinati wrote:harvest hemp buds and cure them on an herbalist table, then smoke them, things you eat fill hunger less while you have "in the cloud" buff active. this has been in the game forever, hope this helps.
I say it just gives high numbers of charisma since tobacco was something that village chiefs would smoke