with the addtion of rats caves start to feel more alive, but theres more wild life then you would think down there...
Here is a link with some ideas and so on:
http://www.adventure-caves.com/cave-animals.html
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Kaios
- Posts: 9268
- Joined: Fri Jul 30, 2010 2:14 am
Re: More cave life
would be cool to be able to fish in the underground water too
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Raffeh
- Posts: 657
- Joined: Sun Jul 17, 2011 12:16 pm
Re: More cave life
scorpians and cave spiders would be kool.
some of the other ideas arnt half bad either. it would be nice to lightly populate cave systems more for exploration purposes not just unlimited bats

some of the other ideas arnt half bad either. it would be nice to lightly populate cave systems more for exploration purposes not just unlimited bats
TRAITORS WILL BE SHOT.
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ven
- Posts: 1120
- Joined: Tue Feb 09, 2016 12:17 am
Re: More cave life
Caves need a source of wood, even if it's just some roots and twigs. I wanted to see how long I could survive in one of them, but despite having water and food, there's no wood to make fire.
Unless you make bat wings flammable. That would be cool.
Unless you make bat wings flammable. That would be cool.
Venator
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DanteThanatos
- Posts: 173
- Joined: Tue Aug 16, 2011 6:57 am
Re: More cave life
Are you sure?!ven wrote:Caves need a source of wood, even if it's just some roots and twigs. I wanted to see how long I could survive in one of them, but despite having water and food, there's no wood to make fire.
Unless you make bat wings flammable. That would be cool.

If I could I would heal and help people, but in this realm I can't...Wait...elixirs? *Dons Plague Doctor mask*
W4: Learning // W5-W14: Hermit // W9: Emerald City // W15 Hermit
W4: Learning // W5-W14: Hermit // W9: Emerald City // W15 Hermit
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Cajoes
- Posts: 682
- Joined: Sat Jul 11, 2009 2:04 am
Re: More cave life
Don't bears like to live in caves?
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pedorlee
- Posts: 1321
- Joined: Sat Feb 04, 2012 10:36 pm
Re: More cave life
And not just animals:
The game is set in a vaguely late iron age in the nordic countries. We already have some mythologic creatures, so some more could fit.
Caves are geting funnier in every patch, maybe devs could add some norse creatures.
Ie. : 5th level, as an ending game phase, could be an acces to Muspelheim, where just the stronger warriors can defy Surtr https://en.wikipedia.org/wiki/Surtr rage mining for end tier minerals in his doimains.
Or maybe finding Norse dwarves mining somewhere as an event, with idk, maybe a high q forge or some forgotten anvil with runes.
The game is set in a vaguely late iron age in the nordic countries. We already have some mythologic creatures, so some more could fit.
Caves are geting funnier in every patch, maybe devs could add some norse creatures.
Ie. : 5th level, as an ending game phase, could be an acces to Muspelheim, where just the stronger warriors can defy Surtr https://en.wikipedia.org/wiki/Surtr rage mining for end tier minerals in his doimains.
Or maybe finding Norse dwarves mining somewhere as an event, with idk, maybe a high q forge or some forgotten anvil with runes.
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Fostik
- Posts: 2521
- Joined: Tue Jul 05, 2011 4:08 pm
- Location: EU
Re: More cave life
Yes please! I wanna grow plump helmets, and fight with crumbles going from deep cave.
Known as zunzon. Contact discord: zunzon.
My experience of market building in W13
My experience of market building in W13
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pedorlee
- Posts: 1321
- Joined: Sat Feb 04, 2012 10:36 pm
Re: More cave life
Why do you want to fight against a pie.Fostik wrote:Yes please! I wanna grow plump helmets, and fight with crumbles going from deep cave.
https://en.wikipedia.org/wiki/Crumble

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Fostik
- Posts: 2521
- Joined: Tue Jul 05, 2011 4:08 pm
- Location: EU
Re: More cave life
Shit its a crundle.
Known as zunzon. Contact discord: zunzon.
My experience of market building in W13
My experience of market building in W13