newbie respect

Thoughts on the further development of Haven & Hearth? Feel free to opine!
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1MoreGamer
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newbie respect

Post by 1MoreGamer »

I know that there are probably a lot of demands for baby blue eyes or something of the like to be added but here's my idea. when you are still doing the quests at the start of the game, you can't be PvP'ed or PvP. it would help new characters and put use to the quest system.
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MightySheep
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Re: newbie respect

Post by MightySheep »

invincible alts... I like it

+1
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1MoreGamer
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Re: newbie respect

Post by 1MoreGamer »

MightySheep wrote:invincible alts... I like it

+1
o god no. WHYYYYY!?
Why should you avoid players near salt sources? Because they're SALTY.
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DanteThanatos
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Re: newbie respect

Post by DanteThanatos »

+1 just make new characters that spawn on charter stones and wilderness beacon to begin without the baby blue eyes
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DDDsDD999
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Re: newbie respect

Post by DDDsDD999 »

I still have characters without the kuksa quest finished. And blocking PvP is more trouble than it's worth.
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Procne
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Re: newbie respect

Post by Procne »

just have the character creation area spawn more stuff, so that quests can be completed there
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VDZ
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Re: newbie respect

Post by VDZ »

Procne wrote:just have the character creation area spawn more stuff, so that quests can be completed there
The problem with the character creation room is that if you log out there, your character isn't saved. Something needs to be done about that if it's going to get any more complicated than it currently is.
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Ysh
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Re: newbie respect

Post by Ysh »

MightySheep wrote:invincible alts... I like it

+1
This idea is bad for this reason.

Have a see also on: viewtopic.php?f=40&t=44710
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Teleskop
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Re: newbie respect

Post by Teleskop »

it should be the opposite,they should be slaughterable,to prevent being flooded with disposable russian alts blocking your doors and stuff
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DaniAngione
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Re: newbie respect

Post by DaniAngione »

Perhaps instead of blocking PVP or something they could have a 'buff' that prevents them from losing their last HHP point. So they can be knocked down, expelled from claims, etc... but can't be killed.

Of course, the buff wouldn't protect against drowning or starvation :P

And it shouldn't be determined by quests. More like by time (a week at maximum) AND it will go away if the character buys Rage, Trespassing or Yeomanry.
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