Charter stones

Thoughts on the further development of Haven & Hearth? Feel free to opine!
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shubla
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Charter stones

Post by shubla »

Charter stones, currently they are quite expensive. Its quite hard to get hold of 4 rock crystals these days,
except if you belong to a bigger faction. With ability to inspect when next one will spawn from resource node it's even harder,
as big factions can take them with force even if you had luck to find one refilling soonish. Charter stones would be very nice for trading, but currently its out of
most players reach to use them for trading because of rock crystals.

Me and my friend came up with idea of adding "load" to charter stones. Charter stones wouldn't require rock crystals to be constructed,
but instead to use them you would have to load them with crystals. One charter stone can hold maximum of 500 loads. You could load it with
strange crystals and rock crystals. Strange crystals would give only tiny amount loads, as they are easier to get hold of, but rock crystals would give much
more. For example base value of 10 loads / Strange crystal and 100 loads / rock crystal. This would scale with quality. When you use charter
stone it would use one load, perhaps the amount of load required would scale with the distance that you travel. This way charter stones could be more
widely afforded, but still wouldn't be easy/free way to travel long distances.
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vatas
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Re: Charter stones

Post by vatas »

This would solve the issue that Charter Stone is almost insurmountable investment for most players. Rock Crystals were too rare to begin with and the fact that they were made gilding item only increased the divide between players.
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Ysh
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Re: Charter stones

Post by Ysh »

shubla wrote:Charter stones, currently they are quite expensive. Its quite hard to get hold of 4 rock crystals these days,
except if you belong to a bigger faction. With ability to inspect when next one will spawn from resource node it's even harder,
as big factions can take them with force even if you had luck to find one refilling soonish. Charter stones would be very nice for trading, but currently its out of
most players reach to use them for trading because of rock crystals.

Me and my friend came up with idea of adding "load" to charter stones. Charter stones wouldn't require rock crystals to be constructed,
but instead to use them you would have to load them with crystals. One charter stone can hold maximum of 500 loads. You could load it with
strange crystals and rock crystals. Strange crystals would give only tiny amount loads, as they are easier to get hold of, but rock crystals would give much
more. For example base value of 10 loads / Strange crystal and 100 loads / rock crystal. This would scale with quality. When you use charter
stone it would use one load, perhaps the amount of load required would scale with the distance that you travel. This way charter stones could be more
widely afforded, but still wouldn't be easy/free way to travel long distances.
If it is given that charter needs to be made easier for player to use and rock crystal should get nerf, then this is pretty good solution I think. If load is to scale with quality, I think 10-100 numbers is maybe too close. 10x strange crystal is much easy to get comparing to 1x rock crystal.

Do you think travel weariness will be still needed for this systems?
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vatas
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Re: Charter stones

Post by vatas »

Ysh wrote:Do you think travel weariness will be still needed for this systems?
What I understand, Travel Weariness functions to restrict individual characters from moving too long distances using Charter Stones, so I'm going to assume "yes."
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MadNomad
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Re: Charter stones

Post by MadNomad »

shubla wrote:Charter stones, currently they are quite expensive. Its quite hard to get hold of 4 rock crystals these days,
except if you belong to a bigger faction. With ability to inspect when next one will spawn from resource node it's even harder.
I don't think every resource node will be monitored by bigger factions, there are too many of em.
I think if u decide to pick one of nodes and come 10 minutes before it respawns its resource you have high chance to get it. I don't think there are enough people who play to camp all nodes just before they respawn resource, people also do other things ingame instead of camping nodes.

but yeah, your idea isn't bad, because usually it is hard to get rock crystal
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shubla
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Re: Charter stones

Post by shubla »

MadNomad wrote:
shubla wrote:Charter stones, currently they are quite expensive. Its quite hard to get hold of 4 rock crystals these days,
except if you belong to a bigger faction. With ability to inspect when next one will spawn from resource node it's even harder.
I don't think every resource node will be monitored by bigger factions, there are too many of em.
I think if u decide to pick one of nodes and come 10 minutes before it respawns its resource you have high chance to get it. I don't think there are enough people who play to camp all nodes just before they respawn resource, people also do other things ingame instead of camping nodes.

but yeah, your idea isn't bad, because usually it is hard to get rock crystal
Its hard to get even one, you need 4 for charter stone and the ydecay so.. Its very very very hard.
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Granger
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Re: Charter stones

Post by Granger »

Rock crystals are not that hard to get when not in a faction, but certainly hard to obtain for less experienced players.

I like the idea of construction being free of them. One thing I would add is that the load shall be consumed on both sides, which would lead to spawning on a charter no longer being free.
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Amanda44
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Re: Charter stones

Post by Amanda44 »

If you go and look you will see they all have hf's next to them, since the timing update some now have 2 or 3 hf's next to them, lol, I've thought about turning up just to watch the battles ... :P

Gets my support Shubla ... I've commented many times on how I feel about it. :)
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vatas
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Re: Charter stones

Post by vatas »

What if Rock Crystal was changed into fate curio that can appear at any mountain?
Haven and Hearth Wiki (Maintained by volunteers - test/verify when practical. Forum thread

Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)

Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
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Ysh
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Re: Charter stones

Post by Ysh »

Granger wrote:One thing I would add is that the load shall be consumed on both sides, which would lead to spawning on a charter no longer being free.
What is purpose?
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