Logs

Thoughts on the further development of Haven & Hearth? Feel free to opine!
pandesmos
Posts: 23
Joined: Sat Jan 16, 2010 10:41 am

Logs

Post by pandesmos »

I've had a couple issues where I have felled a tree and then could not interact with the resulting log because it landed on something (most recently got one stuck on a ridge).

It *seems* like the "interact with me" portion of a log is only one tile big, but the art for the log is roughly 2.5/3 tiles big. Would it be a pain in the ass to increase the interactive section of the log by another tile to help account for some of these overlapping issues?

-P
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Jfloyd
Posts: 995
Joined: Tue Jun 09, 2009 3:51 am

Re: Logs

Post by Jfloyd »

Actually, logs don't have a bounding box, that's why you can walk through them.
It has been suggested that the logs fall opposite from where they were cut, as to give more control.
"When I grow up, I want to be just like Kaka" -James Floyd, on growing up.

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