Gates wide

Thoughts on the further development of Haven & Hearth? Feel free to opine!
Thrawn00
Posts: 26
Joined: Sun Jun 19, 2016 2:59 am

Gates wide

Post by Thrawn00 »

I would like to suggest that gates for walls be 3 tiles wide instead of 2. This would help a bunch on the issue of getting a cart or wagon through the gates.
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Ysh
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Re: Gates wide

Post by Ysh »

Thrawn00 wrote:I would like to suggest that gates for walls be 3 tiles wide instead of 2. This would help a bunch on the issue of getting a cart or wagon through the gates.
I would like for gate to have odd number of tiles, yes. Better for aesthetic I think. Though with floating point coordinate change maybe this cart issue will be will be with less badness.
Kaios wrote:Spice Girls are integral to understanding Ysh's thought process when communicating, duly noted.
I have become victory of very nice Jordan Coles Contest! Enjoy my winning submit here if it pleasures you.
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SiO2
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Re: Gates wide

Post by SiO2 »

Yes! Moar archers jerking off into one gate, pls!
Bronies for life /)
MadNomad
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Re: Gates wide

Post by MadNomad »

imo we should be able to decide how long the gate will be when building, just like walls, but ofc there should be limits so it will be impossible build some weird long gate
Last edited by MadNomad on Tue Jul 12, 2016 12:46 am, edited 1 time in total.
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Hasta
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Re: Gates wide

Post by Hasta »

MadNomad wrote:imo we should be able to decide how long the gate will be when building, just like walls, but ofc there should be limits so it will be impossible build some weird long gate
So, basically, 2, 3 or 4 tiles wide are suggested options.

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