Pls fix mirkwood

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Pickard
Posts: 461
Joined: Wed Jul 27, 2011 8:23 pm

Pls fix mirkwood

Post by Pickard »

I just fixing my lp table and realized one thing:

Mirkwood: 2 hrs, 600 lp, 6 weight, 100 exp
Feather Trinket: 1.66 hrs, 450 lp, 5 weight, 6 exp

They both fast early curios, made from starting resources, with almost equal lp gain. Feather trinket has better late game potential.
Why mirkwood wastes 100 exp? Reasonable price is 6-8 exp.
w16 nope! w15 Trust me bro(Arcanum) w14 Arcanum w13 Arcanum w12 Action w11 Willowroot w10 Dis w9 Hive w8 Core w7 H.A.W.X/Progress w6 Dis/Disneyland w5 Peace/Late Project w4 Hermit
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MrPunchers
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Re: Pls fix mirkwood

Post by MrPunchers »

It used to be op af than they nerfed it into shit.
Last edited by MrPunchers on Tue Sep 20, 2016 4:17 pm, edited 1 time in total.
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Enjoyment
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Re: Pls fix mirkwood

Post by Enjoyment »

MrPunchers wrote:It used to be op af than they needed it into shit.
And I think Feather trinket will follow it as soon as jorb see this topic.
English is neither my native lang, nor my best side...
MadNomad
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Re: Pls fix mirkwood

Post by MadNomad »

MrPunchers wrote:It used to be op af than they nerfed it into shit.
at least u dont have to make that much of it and this effect applies not only to u so its not a prob
Pickard
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Re: Pls fix mirkwood

Post by Pickard »

Enjoyment wrote:
MrPunchers wrote:It used to be op af than they needed it into shit.
And I think Feather trinket will follow it as soon as jorb see this topic.
Tiny Abacus - 4000 lp, 30 exp. Listening to you, jorb should make it 500 exp. Feather trinket is balanced.
w16 nope! w15 Trust me bro(Arcanum) w14 Arcanum w13 Arcanum w12 Action w11 Willowroot w10 Dis w9 Hive w8 Core w7 H.A.W.X/Progress w6 Dis/Disneyland w5 Peace/Late Project w4 Hermit
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Granger
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Re: Pls fix mirkwood

Post by Granger »

Mirkwoods were overpowered at the beginning of the world, feather trinkets are the same but later when hq string, stone and feathers are available.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
Enjoyment
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Re: Pls fix mirkwood

Post by Enjoyment »

Granger wrote:Mirkwoods were overpowered at the beginning of the world
There were two ways to fix that:
1. Make them less profitable (nerf LP/h) - done.
2. Make XP cost too expensive (implement something making XP more valuable (like, I don't know, maybe some hearth magic)) - done.
The problem with mirks is that jorb nerfed it twice.
Even without study time nerf, implementing highly XP consuming HM, was enough to nerf mirks. just IMO.
English is neither my native lang, nor my best side...
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Redlaw
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Re: Pls fix mirkwood

Post by Redlaw »

Lowering the xp cost would make them more in line with many curos out there, yes some are costly already with xp. Some are that way just cause, merkwoods people chained them like they wear smoking. If they wear out down to like 10-30 xp cost I use them more now.
Tamalak
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Re: Pls fix mirkwood

Post by Tamalak »

Oh wow mirkwood really did get nerfed. Thank god. I'd rather have it too weak than game-destroyingly strong as it used to be.

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