Perhaps one of the next large projects could be on skills and abilities.
How about an Arborist ability, that can be leveled in the way Unarmed Combat is, the higher level the faster you can take down a tree, or use less energy to take one down, or even tie it into the chances of planting trees and the percentage chance of stunting OR affecting growth time.
How about adding Leather Crafting as an ability, to affect when working with leather as opposed to using sewing, since cloth and leather really are separate in how they are worked to produce desired result.
These are just 2 suggestions I am sure there are many that could be added, or even just revisited to re-evaluate their necessity and functionality.
Thanks for the viewing and have a great day.
Skills & Abilities
Thoughts on the further development of Haven & Hearth? Feel free to opine!
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boreial
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Skills & Abilities
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