Weather

Thoughts on the further development of Haven & Hearth? Feel free to opine!
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Lalaxx
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Weather

Post by Lalaxx »

How about weather conditions because of which will have to cancel outings hunting or picking berries (especially dangerous weather conditions or unpleasant). Maybe even solar eclipse. I understand that weather in your engine will cause violent lags and low fps but anyway who cares when it's will be all the same. LAWL.
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sMartins
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Re: Weather

Post by sMartins »

yeah it would be awesome...all those things, like seasons...but i guess is hard to code, server issues, optimitation is shit, etc....
I would really like they will implement some features about survival from Don't Starve....like heat, cold, rain....etc...
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I only logged in to say this sentence. by neeco » 30 Oct 2018, 02:57
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Re: Weather

Post by Enjoyment »

maybe in w17...
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shubla
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Re: Weather

Post by shubla »

Random weather effects, seasons, temperature, wind. All these would be very neat to have if they are properly made.
For example if it's raining and you are sprinting/running you would have chance to slip and break your leg or something.
They would take long time to heal properly.
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sMartins
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Re: Weather

Post by sMartins »

shubla wrote:Random weather effects, seasons, temperature, wind. All these would be very neat to have if they are properly made.
For example if it's raining and you are sprinting/running you would have chance to slip and break your leg or something.
They would take long time to heal properly.
You always come to this freaking wheel-chair.... :D
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I only logged in to say this sentence. by neeco » 30 Oct 2018, 02:57
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Redlaw
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Re: Weather

Post by Redlaw »

The most easy option is likely temperature changes, I know salem has it in, it give some sembalnce of seasons and a chance for a character to die of heat stroke or hypothermia.
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Re: Weather

Post by Enjoyment »

Really - do you realize it won't be even implemented in like a two years? Too much work really needed for fixing existing things and adding really necessary thing for even thinking about implementing weather/seasons/biome growing and any other ideas demanding HUGE Loftar's time-consuming coding.
I like the idea itself, but I don't like posts about it every month... It won't be implemented anytime soon. Stop disturbing devs, pals...
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shubla
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Re: Weather

Post by shubla »

sMartins wrote:
shubla wrote:Random weather effects, seasons, temperature, wind. All these would be very neat to have if they are properly made.
For example if it's raining and you are sprinting/running you would have chance to slip and break your leg or something.
They would take long time to heal properly.
You always come to this freaking wheel-chair.... :D
I would probably complain if devs would add this.
But they never add my ideas so it doesn't matter.
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Re: Weather

Post by Enjoyment »

shubla wrote:But they never add my ideas so it doesn't matter.
are they so bad? ))
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Jesus_Smith_Nandez
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Re: Weather

Post by Jesus_Smith_Nandez »

There should be something like a temperature bar, with different gear providing different amounts of warmth to keep it at the optimal level, with debuffs for being too hot or too cold.
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